Air Strike
From Worms Knowledge Base
Revision as of 21:26, 19 October 2007 by Plainplane (Talk | contribs)
(Up to Weapons)
Air Strike | |
---|---|
Type: | Air Strike |
Keyboard selection: | F6 (x1) |
Standard effects: | Up to 30hp damage per missle, small impact craters in landscape |
Present in: | Worms DC, Worms 2, W:A, WWP |
Power settings | |||||||
---|---|---|---|---|---|---|---|
Power | Number of
missiles |
Maximum
injury |
Crater
diameter | ||||
11 | ? | ? hp | ? px | ||||
12 | ? | ? | ? | ||||
1 | 4 | ? | 47 | ||||
2 | ? | ? | ? | ||||
3 | ? | ? | ? | ||||
4 | ? | ? | ? | ||||
5 | ? | ? | ? | ||||
19 | ? | ? | ? | ||||
14 | ? | ? | ? | ||||
15 | ? | ? | ? | ||||
Values are per missile. | Power settings have an effect on how many missles appear. |
The Air Strike is a remote weapon where an group of missiles falls from the sky, striking a selected target on the ground.
Tactics
- Don't forget you can change the direction of the strike with the left and right arrow keys. This is useful for striking Mountainsides causing worms to fly down into the water.
- One strike can create a big hole in a bridge, causing worms to drop down; hopefully into the water.
Criticisms, Problems and Weaknesses
- Can be rendered useless in certain indestructible map settings.