People (first generation)
From Worms Knowledge Base
Revision as of 04:13, 14 November 2024 by Squirminator2k (Talk | contribs)
A list of members of the community connected with the 1st-generation games in the series - Worms, Worms United and Worms: The Director's Cut. The list includes community members, developers of applications designed to be used with Worms games, map designers, and some current and former Team17 staff.
Name/Nickname | Location | First Name | PC | Amiga | Console | Related Pages & Notes |
---|---|---|---|---|---|---|
AceMan | Yes | Produced WormsDC compatible versions of terrain styles of WA. | ||||
Andy Davidson | UK (England) | Andy | Yes | Yes | Yes | Former Team17 staff, creator of the game, programmer of the Amiga versions. |
Ben Hutchings | Levenshulme, Manchester, UK | Ben | Yes | Developer of WormsShell for the Amiga version of Worms. | ||
Bjørn Lynne | Norway | Bjørn | Yes | Yes | Yes | Wrote the Wormsong. Handled music and sound for all games in the series, as well as various other Team17 games, up until 2010. |
Chris Pritchard | UK | Chris | Yes | Developer of WormPrefs for WormsDC. Passed away, date of death unknown. | ||
Losso | Hamburg, Germany | Yes | Yes | Developer of the Worms Assets Util, a web tool to view WormsDC colour maps. | ||
Mad-Matt | Yes | Provided first publicly-available disk image of the v1.05 patch disk. | ||||
Martyn "Spadge" Brown | UK (England) | Martyn | Yes | Yes | Yes | Former Team17 staff, Creative Director for Worms and WormsDC. |
Squirminator2k | Los Angeles, CA | Ben | Yes | Yes | Yes | Dream17, WKB, WormsDC v1.5 content |
Credited Developers
Below is a list of developers credited with working on 1st-gen Worms games.
Name | Worms | WormsUtd | WormsDC | Credited Role(s) | Related Pages & Notes |
---|---|---|---|---|---|
John Allardice | Yes | Yes | Yes | Additional Animation, Additional Graphics, FMV Modelling | |
Alex Amsel | Yes | Consultant | |||
Barry Aremstrong | Yes | Custom Level Artist | |||
Kelvin Aston | Yes | Playtester | |||
Cris Blyth | Yes | Yes | Yes | FMV Animation, Additional Graphics, Design, Custom Level Artist | |
Allister Brimble | Yes | Audio (SNES) | |||
Martyn Brown | Yes | Yes | Yes | Development Director | |
Simon Butler | Yes | Additional Graphics (PC, Mac, PS1, Saturn, Jaguar) | |||
Wai Dat Chan | Yes | Playtester | Receives Special Thanks in the Amiga version of Worms. | ||
Andy Davidson | Yes | Yes | Yes | Concept, Game Design, Programming, Animation | |
Porl Dunstan | Yes | Playtester | |||
John Eggett | Yes | Playtester | |||
Paul Field | Yes | QA Manager | |||
Mark Fitt | Yes | Additional Programming | |||
Nick Gravgaard | Yes | Playtester | |||
P-A Gustafsson | Yes | Additional Graphics | |||
Chris Hare | Yes | Playtester | |||
Gavin Harwood | Yes | Programming (GB, SMD) | East Point Software | ||
Jamie Hill | Yes | Playtester | |||
Rico Holmes | Yes | Yes | Yes | Graphics, Background Graphics | |
Richard Hurst | Yes | Playtester | |||
Steve Lewis | Yes | Playtester | |||
Francis Lillie | Yes | Programming (SNES, SMD) | East Point Software | ||
Rory Little | Yes | Yes | Custom Level Artist (WormsUtd), Worm Artwork (WormsDC) | ||
Paul Kilburn | Yes | Producer, Documentation | |||
Bjørn Lynne | Yes | Yes | Yes | Sound + Music | |
Pete Lyon | Yes | Yes | Custom Level Artist (Worms Utd), Worm Artwork (WormsDC) | ||
Kenny Magnusson | Yes | Additional Graphics | Kenny's likeness replaces the Sheep-on-a-Rope in Monkey Mode. | ||
Rory Mc Leish | Yes | Custom Level Artist | |||
Mark McGinley | Yes | Playtester | |||
Karl Morton | Yes | Yes | FMV, Additional Coding (PC, Mac, PS1, Saturn, Jaguar) | Had support for CUCD7 been realized in WormsDC, it is likely Morton would have received a credit there for the FMVs. | |
Martin O'Donnell | Yes | Project Manager (SNES, SMD), Producer (GB) | |||
Pieter Opdam | Yes | Yes | Coding, Additional Design (PC, Mac, PS1, Saturn, Jaguar) | ||
Chris Pritchard | Yes | Playtester | Created in the WormsDC ReadMe as the developer of WormPrefs. Passed away, date of death unknown. | ||
Phil Q-Webster | Yes | Q.A. Manager (Amiga) | |||
Tony Senghore | Yes | Yes | Custom Level Artist (WormsUtd), Additional Graphics (WormsDC) | ||
Andy Severn | Yes | Audio (SMD) | |||
Roy Stewart | Yes | Graphics (SNES, SMD, GB) | East Point Software | ||
Gary Symons | Yes | Yes | Coding, Additional Design (PC, Mac, PS1, Saturn, Jaguar) | ||
Andy Till | Yes | Playtester | |||
James Tiller | Yes | Playtester | |||
Martin Tolson | Yes | Playtester | |||
Wiggz | Yes | Yes | Custom Level Artist (WormsUtd), Additional Graphics (WormsDC) |