User:Qwertyxp2000/Sandbox

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Creating a Custom Soundbank

This page will serve as a guide to creating custom soundbanks. Before making a soundbank, check the Soundbank page to see a full list of voice clips.

Soundbanks are stored under the \DATA\User\Speech folder. Each soundbank is categorized by folder, with its folder name determining the name of the soundbank in-game. Each folder contains a collection of standard LPCM RIFF WAVE files (extension .wav).

Methods

Method 1: Soundbank Editor

Worms Armageddon has a built-in Soundbank Editor under \User\BankEditor.exe. It has a user interface that allows the input of most of the soundbank files except Hurry.wav.

Method 2: Soundbank Folder, Copy Folder, Rename Sound Files

An easy but tedious method to set up the soundbank files of a certain soundbank is to copy-paste a pre-existing folder, then manually substitute each of the pre-existing sound files with custom sound files.

Sound Design

[insert basic guide of the available sound files] [insert effective design of sound files] [insert tip about using a current folder of pre-existing soundbank WAV files as a basis, and mention renaming files]

[insert table of soundbanks with relative lengths and quirks regarding each soundbank per game and when interacting with weapons, plus comments about potential appropriate phrases for worms to speak out]

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