wkBindKeys

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Revision as of 10:16, 22 February 2014 by Drey08 (Talk | contribs) (Add the wkBindKeys page.)

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(Up to WormKit)
wkBindKeys
Developer: drey08
Latest version: 1.0.0 / 2014 February 22
Supported games: W:A
Supported W:A version: All versions
Language: D
License: Open source (Boost)
Website: https://github.com/AndrejMitrovic/wkBindKeys
Download: the archive (169 kB)

This WormKit module allows you to remap any keys on the keyboard when playing W:A. It uses a readable key binding config file, and has a toggle key option.

Note: wkBindKeys does not automatically detect the chat window in-game, the key bindings have to be toggled on or off with the toggle key. Chat window detection is a planned feature.

How to use it

You need to have the Load WormKit modules option in the Advanced settings in W:A enabled. Unpack the contents of the wkBindKeys archive into your W:A folder.

Example key bindings are located in the wkBindKeys.ini config file.

Example of the wkBindKeys.ini config file

# This is the wkBindKeys configuration file.
# Lines starting with '#' are comment lines.
#
# The configuration format is:
# new_key = target_key

# Key used to toggle the key bindings on and off
home=toggle

# Pressing 'a' will be the same as pressing the enter key
a=enter
d=space
g=`

List of supported keys

List of all virtual key codes

Use the key names from the Symbolic Constant Name column when editing the wkBindKeys.ini config file.

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