User:Melon/Schemes
From Worms Knowledge Base
Notable Schemes
This section lists notable schemes in the Worms community. A scheme may be considered notable if it has achieved any of the following:
- Widespread popularity or awareness on a global scale
- Has seen a fair amount of use in tournaments
- Major historical significance, even if the scheme is rarely played today
Conventional gameplay
Weapon specificSchemes which revolve around just one or two weapons and have little else.
ArtillerySchemes that mainly focus on long range warfare with limited mobility.
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TacticalSchemes with a more unusual tactical slant than regular schemes.
RacingSchemes in which victory is attained by reaching a finish line on a special map.
RopingSchemes in which skillful use of the ninja rope is required every turn.
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ShoppingSchemes themed around collecting your weapons from crates.
Misc. schemesThese schemes defy your mere attempts at categorisation. RubberWorm schemesSchemes which depend on some of the features of RubberWorm. |
Other Schemes
Made a scheme? Add it to the following section once you've written an article for it. Schemes without their own article will be removed.
Conventional gameplay
Weapon specificArtillery
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TacticalRacing
RopingNone |
Shopping
Misc. schemes |
Other RubberWorm schemes
Conventional gameplayWeapon specificNone Artillery
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TacticalNone Racing
Roping |
Shopping
Misc. schemes
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See also
External links
A note
Nobody's added a page for the following schemes in a couple of years, so should they really stay? I'd suggest trashing them: