Worms Armageddon manual/Crates'R'Us

From Worms Knowledge Base

Revision as of 12:28, 27 August 2010 by Explorer09 (Talk | contribs) (User:Explorer09/Manual/Crates'R'Us moved to Worms Armageddon manual/Crates'R'Us: finished)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Crates'R'Us

Throughout the game, different crates will drop from the sky, or teleport into the play-field. There are three distinct types; Weapon Crates, Health Crates and Utility Crates.

Crates contain all manner of goodies and their contents can twist and turn the fate of a game, especially when all seems lost. Crates can also be shot, which is a rather anarchic way of using them, but can be equally devastating.

Another tip to note is that Sheep, Super Sheep, Old Woman and Sally Army can all collect crates if left to roam the land.

Weapon crates

The contents of weapon crates are usually more powerful weapons, or weapons that are initially handed out in limited supply, such as Super Sheep, Dynamite, Homing Missiles etc.

Sometimes you'll be very lucky and awarded one of the super "hidden" weapons, can you find them all?

Health crates

Health crates offer a source of topping up your energy levels throughout a match. Collect the crate and the Worm receives an energy boost. Health crates also offer an antidote to any infection a Worm may have received.

Utility crates

These crates contain utilities to help you in various ways. There are two types; collectable types, which can be stored and used when the time suits (shown in the utility panel at the top of the weapon panel) and instant utilities, which come into effect as soon as you collect the crate.

The contents are listed over the page in Utilities.