Air Strike
|
Type:
|
Air Strike
|
Keyboard selection:
|
F6 (x1)
|
Standard effects:
|
Up to 30hp damage per missle, small impact craters in landscape
|
Present in:
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Worms DC, Worms 2, W:A, WWP
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Power settings
Power
|
Number of missiles
|
Maximum injury
|
Crater diameter
|
11 |
2 |
? hp |
35 px
|
6 |
2 |
? |
47
|
12 |
3 |
? |
47
|
7 |
3 |
? |
61
|
1 |
4 |
? |
47
|
2 |
4 |
? |
61
|
3 |
5 |
? |
61
|
4 |
5 |
? |
61
|
5 |
6 |
? |
73
|
9 |
7 |
? |
61
|
14 |
6 |
? |
85
|
10 |
10 |
? |
73
|
15 |
7 |
? |
123
|
|
Values are per missile.
|
The Air Strike is a remote weapon where an group of missiles falls from the sky, striking a selected target on the ground.
Tactics
- Don't forget you can change the direction of the strike with the left and right arrow keys. This is useful for striking Mountainsides causing worms to fly down into the water.
- One strike can create a big hole in a bridge, causing worms to drop down; hopefully into the water.
Criticisms, Problems and Weaknesses
- The Air Strike can be rendered useless in certain indestructible map settings.
- An Air Strike can tend to be inaccurate most of the time unless the path it takes is completely clear.
Tricks and glitches
External links