User contributions
From Worms Knowledge Base
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- 20:53, 17 May 2012 (diff | hist) . . (+59) . . Prod (→Criticisms, Problems and Weaknesses)
- 20:48, 17 May 2012 (diff | hist) . . (+140) . . Handgun (→Trivia)
- 20:45, 17 May 2012 (diff | hist) . . (+163) . . Banana Bomb
- 20:40, 17 May 2012 (diff | hist) . . (+81) . . m Homing Missile (→Tactics)
- 20:39, 17 May 2012 (diff | hist) . . (+202) . . Homing Missile (→Tactics)
- 20:38, 17 May 2012 (diff | hist) . . (+98) . . Bazooka (→Tricks and glitches)
- 20:36, 17 May 2012 (diff | hist) . . (+61) . . Homing Pigeon (→Criticisms, Problems and Weaknesses)
- 20:31, 17 May 2012 (diff | hist) . . (+36) . . Sheep Launcher
- 20:02, 17 May 2012 (diff | hist) . . (+86) . . Super Sheep (Aqua Sheep) (→Criticisms, Problems and Weaknesses)
- 07:20, 17 May 2012 (diff | hist) . . (+93) . . Sound corruption
- 07:19, 17 May 2012 (diff | hist) . . (-209) . . Tricks and glitches (first generation) (→Emulation-specific)
- 07:19, 17 May 2012 (diff | hist) . . (+175) . . Tricks and glitches (first generation) (→Fixed glitches)
- 07:18, 17 May 2012 (diff | hist) . . (+142) . . Tricks and glitches (first generation) (→Emulation-specific)
- 07:17, 17 May 2012 (diff | hist) . . (-68) . . "Nowhere to worm!" error on maps with plenty of play space
- 07:12, 17 May 2012 (diff | hist) . . (-1) . . Customisation (WormsDC) (→Custom Terrain) (current)
- 07:11, 17 May 2012 (diff | hist) . . (+236) . . N File:Wormsdc-wahell.gif (Screenshot demonstrating WormsDC's customization abilities - the W2/WA/WWP "HELL" terrain style has been imported via the WormPrefs application and a not inconsiderable amount of resampling by Squirminator2k.) (current)
- 19:39, 16 May 2012 (diff | hist) . . (+9) . . Tricks and glitches (first generation) (→Other)
- 19:38, 16 May 2012 (diff | hist) . . (0) . . m Scrolling to bottom of the map during a Weapon Crate alters vertical crate spawn point (moved Scrolling to bottom of the map during a Weapon Crate alters crate spawn point to Scrolling to bottom of the map during a Weapon Crate alters vertical crate spawn point) (current)
- 19:38, 16 May 2012 (diff | hist) . . (+100) . . N Scrolling to bottom of the map during a Weapon Crate alters crate spawn point (moved Scrolling to bottom of the map during a Weapon Crate alters crate spawn point to Scrolling to bottom of the map during a Weapon Crate alters vertical crate spawn point) (current)
- 19:38, 16 May 2012 (diff | hist) . . (0) . . Tricks and glitches (first generation) (→Other)
- 19:06, 27 April 2012 (diff | hist) . . (+29) . . N Kenny-on-a-Rope (Redirected page to Sheep-on-a-Rope) (current)
- 19:01, 27 April 2012 (diff | hist) . . (+257) . . Sheep-on-a-Rope
- 17:27, 27 April 2012 (diff | hist) . . (+156) . . Grenade Launcher (→Criticisms, Problems and Weaknesses) (current)
- 00:21, 7 April 2012 (diff | hist) . . (+456) . . N Sound corruption (Created page with "{{ParentArticle|Tricks and glitches (First generation)}} Minor sound corruption can occur when playing ''WormsDC'' under emulation. This seems to be a timing-related issue, ...")
- 06:25, 6 April 2012 (diff | hist) . . (+280) . . CPU shot misprediction (current)
- 06:22, 6 April 2012 (diff | hist) . . (+47) . . Tricks and glitches (first generation) (→Amiga versions)
- 06:20, 6 April 2012 (diff | hist) . . (+41) . . Tricks and glitches (first generation) (→Emulation-specific)
- 17:40, 5 April 2012 (diff | hist) . . (+840) . . N European Ocean release (Worms, Amiga CD32) (Created page with "{{ParentArticle|European Ocean release (Worms)}} == Technical information == Essentially the same build as the Amiga version. ''Wor...") (current)
- 17:31, 5 April 2012 (diff | hist) . . (+152) . . European Ocean release (Worms) (current)
- 17:25, 5 April 2012 (diff | hist) . . (+1,474) . . N European Ocean release (Worms) (Created page with "{{ParentArticle|Releases (first generation)}} ''Worms'' was originally released across multiple formats in 1995. Most prominent among the releases were the MS-DOS (floppy an...")
- 16:36, 5 April 2012 (diff | hist) . . (0) . . European Ocean release (WormsDC)
- 17:35, 30 March 2012 (diff | hist) . . (-5) . . Game logic
- 00:38, 29 March 2012 (diff | hist) . . (+766) . . N European Ocean release (WormsDC) (Created page with "{{ParentArticle|Releases (first_generation)}} The Ocean release of ''WormsDC'' came out in early 1997, shortly before the release of ''Worms 2''. It is believed that onl...")
- 00:22, 29 March 2012 (diff | hist) . . (-6) . . Tricks and glitches (first generation)
- 00:22, 29 March 2012 (diff | hist) . . (+20) . . Tricks and glitches (first generation) (→Fixed glitches)
- 00:15, 29 March 2012 (diff | hist) . . (+27) . . Worms (→Expansions)
- 00:14, 29 March 2012 (diff | hist) . . (+53) . . Worms
- 00:14, 29 March 2012 (diff | hist) . . (+48) . . Worms
- 00:12, 29 March 2012 (diff | hist) . . (+260) . . Worms
- 23:46, 28 March 2012 (diff | hist) . . (+74) . . Patch (WormsDC)
- 23:37, 28 March 2012 (diff | hist) . . (+91) . . Tricks and glitches (first generation) (→Fixed glitches)
- 23:35, 28 March 2012 (diff | hist) . . (+1) . . Tricks and glitches (first generation) (→Amiga versions)
- 23:35, 28 March 2012 (diff | hist) . . (-17) . . Tricks and glitches (first generation) (→Amiga versions)
- 23:33, 28 March 2012 (diff | hist) . . (+4) . . Tricks and glitches (first generation) (→Amiga versions)
- 23:27, 28 March 2012 (diff | hist) . . (+4) . . Game will not load if sound emulation is disabled
- 23:27, 28 March 2012 (diff | hist) . . (+878) . . N Game will not load if sound emulation is disabled (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} If the sound emulation is disabled in WinUAE, ''WormsDC'' will fail to complete it's preload and the game is rendere...")
- 23:10, 28 March 2012 (diff | hist) . . (+74) . . Tricks and glitches (first generation) (→Emulation-specific)
- 04:01, 26 March 2012 (diff | hist) . . (+83) . . Patch (WormsDC)
- 03:38, 26 March 2012 (diff | hist) . . (+432) . . N Ninja Rope trail persists after rope has disconnected (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} If Ninja Rope manoeuvres are interrupted by the player's worm coming into contact with a Landmine, the Rope ...") (current)
- 03:32, 26 March 2012 (diff | hist) . . (-1) . . Scrolling to bottom of the map during a Weapon Crate alters vertical crate spawn point
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