TrackMeBetter
From Worms Knowledge Base
Revision as of 08:07, 30 October 2022 by Kobaryo (Talk | contribs) (Added info about wkTrackMeBetter381)
(Up to WormKit)
wkTrackMeBetter | |
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Developer: | StepS |
Latest version: | 0.0.1.7 / 15 January 2017 |
Supported games: | W:A |
Supported W:A version: | 3.7.2.1 |
Supported W:A editions: | |
Language: | C |
Website: | TUS forum |
Download: | TrackMeBetter 0.0.1.7 (2.24 kB) |
wkTrackMeBetter381 | |
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Developer: | nizikawa |
Latest version: | 1.0.0.0 / 15 September 2022 |
Supported games: | W:A |
Supported W:A version: | 3.8.1.0 |
Supported W:A editions: | |
Language: | C++ |
Website: | GitHub repository |
Download: | wkTrackMeBetter381 1.0.0.0 |
This WormKit module allows you to change the size of the in-game camera tracking box for object motion (such as worms, grenades, and the mouse cursor).
The original version, wkTrackMeBetter developed by StepS supports WA 3.7.2.1. The module was reimplemented by nizikawa as wkTrackMeBetter381 to support WA 3.8.1.0.
How to use it
First of all, you need to have the "Load WormKit modules" option from Advanced settings enabled. Unpack the files into your W:A folder.
Options are stored in the wkTrackMeBetter.ini file. The ConfinementPercentage option lets you specify the relative size (in percents) of the camera box. Only the following values are supported at the moment:
- 200 - makes the camera box cover the whole screen (2x larger than the default). The camera will only move when a given object reaches the edge of the screen. This is ScrollLock-like.
- 100 - the default (1/2 of the screen, like in the original game).
- 50 - 1/4 of the screen.