Statistics

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Team awards

Most Entertaining Team and Most Boring Team

At the end of the game, every team is assigned a number of "entertaining points" and "boring points" to determine which teams should win these awards. The team with the most entertaining points will win the Most Entertaining Team award, while the team with the most boring points will win the Most Boring Team award.

Entertaining points are calculated as follows:
  • ({total number of super weapons used by team} * {shots fired by team} * {total damage inflicted by team} * {total kills inflicted by team}) - {number of boring points assigned to team}
Boring points are calculated as follows:
  • using time (total hot seat + turn time + retreat time, in seconds, rounded up for each turn)
  • using Blow Torch (3 points each use)
  • using Freeze (14 points each use)
  • using Skip Go (7 points each use)
  • using Girder (3 points each use)

Due to the way the above calculations work (and the fact that boring points are also used in the entertaining points calculation), a few oddities can occur:

  • If no team uses any super weapons, then the most entertaining team is simply the one with the least boring points.
  • In most games, the amount of time taken is the largest contributing factor to the number of boring points the teams are awarded, so the award almost always goes to the slowest player.
  • If a team uses a lot of super weapons and causes a lot of damage and kills, but also takes a very long time to perform their turns, then they can actually achieve both the Most Entertaining Team and Most Boring Team awards at the same time!

All of the above information was obtained from here


This article has a to-do list:
  • Research and add Team awards. For a description of how to add awards, see the edit page.
  • Research and add Worm awards
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