Time Attack

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Disclaimer: The following textual guides are by far not the only ways of beating WWP's Time Attacks. They are only meant to help you out when you're out of ideas.


This article has a to-do list:
  • add text walkthroughs for time attack missions

Time Attack 1

Blowtorch out of the big worm and reach for that vital crate with the rest of your utilities. A safe route is to bridge the gap with a Girder, but you also have a Ninja Rope if you’re daring.

Time Attack 2

Kill the worms as quickly as possible. You have a Blowtorch, Pneumatic Drill, Shotgun, and Fire Punch. Focus on the crowds of worms on the purple "mist".

Time Attack 3

Use the rope to get over the volcano, and then carpet bomb along the entire left side, rope to the right side, carpet bomb yet again, and repeat this again till the end. The final target will appear at the top of the volcano.

Time Attack 4

Navigate with your 5 girders towards the baguette, bungee down to reach the crate on top of the chips, and then teleport to the hole of the Eiffel tower.

Time Attack 5

Rope around to compensate for your Artillery position.

Time Attack 6

Spam grenades at your enemy worms. Just don't explode yourself with a grenade yourself. Note that Stop Timer While Firing mode is turned on for this Time Attack.

Time Attack 7

Jetpack around to collect crates and use Mortar to hit targets. It can be difficult to use the Mortar without hitting yourself.

Time Attack 8

Learn the upwards rope trick to collect crates and then drop mines where the crates were, and trigger the mines with your worm without blowing up yourself.

Time Attack 9

Jetpacking around the Team17 logo is one of the hardest of tasks in Time Attack. If not careful, a lot of fuel can be wasted, or too much time would be taken to just navigate safely. The gap between the 1 and 7 is difficult, but getting in and out of the A is even harder. Collect all crates to win.

Time Attack 10

The only way to get through this Time Attack is to understand how to "jump" via knockback from your explosives.

Time Attack 11

Rope towards the enemy and bat your enemy worms into the water for the best results.

Time Attack 12

Collect the Jetpack, and get fuel as your collect the crates. You'll soon get a Concrete Donkey to smash your enemy worm.

Time Attack 13

Spam Mortars, enough to kill enemy worms but not so excessively that it overkills them and eats up precious time.

Time Attack 14

Grenade inside the pencils and sink the worms to the water in that way. Note that Stop Timer While Firing mode is turned off for this Time Attack, so don't get too carried away with the killing.

Time Attack 15

Collect the crate at the with the tools available, plus another weapon crate nearby.

Time Attack 16

If you know how to navigate your rope proficiently, this Time Attack should be no problem. Alongside using a Girder and Blowtorches, rope around upwards and over the London bridge and historic buildings. Just remember to use Low Gravity + Fire Punch to dunk the enemy worm into the water.

Time Attack 17

It is not possible to access this Time Attack without fidgeting with the in-game files. You’ll find a mysterious 17th Time Attack hidden in the code. Just edit the file name of any of the current Time Attacks, rename the Time Attack 17 file as the replacement Time Attack, and play that Time Attack.

Upon loading of this Time Attack, you’ll be set inside the window of a sinking British ship and dig out of there with Mole Bombs. Beat both enemy worms on opposite sides of the ship. If you end your turn, the CPU opponents do eat up your precious time, hence it can be frustrating.

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