Image file
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Revision as of 00:20, 30 June 2020 by Pac-Man (Talk | contribs) (Create table from file format specification.)
(Up to File formats)
Team17's image files (typically with an .img file extension) are usually compressed palleted images.
File format
Game | Type | Size | Name | Description |
---|---|---|---|---|
uint8[4] | 4 | Signature | Always "IMG\x1A". | |
uint32 | 4 | File Size | Complete length of the file, in bytes. | |
string0 | - | Description | An optional, null-terminated string, only present in some Worms 2 images. | |
uint8 | 1 | Bits Per Pixel | Usually 8 (256 colors). | |
uint8 | 1 | Image Flags | A bit field of the following values:
| |
uint16 | 2 | Palette Color Count | Only if palletized, excludes black[1]. | |
rgb[colorCount] | 3 × color count | Palette Colors | Only if palletized, excludes black[1]. 3 bytes each color (RGB). | |
uint16 | 2 | Image Width | In pixels. | |
uint16 | 2 | Image Height | In pixels. | |
uint8[] | - | Image Data | Raw image data, according to the above[2]. |