wkBindKeys
From Worms Knowledge Base
wkBindKeys | |
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Developer: | drey08 |
Latest version: | 1.0.0 / 2014 February 22 |
Supported games: | W:A |
Supported W:A version: | All versions |
Language: | D |
License: | Open source (Boost) |
Website: | https://github.com/AndrejMitrovic/wkBindKeys |
Download: | the archive (169 kB) |
This WormKit module allows you to remap any keys on the keyboard when playing W:A. It uses a readable key binding config file, and has a toggle key option.
Note: wkBindKeys does not automatically detect the chat window in-game, the key bindings have to be toggled on or off with the toggle key. Chat window detection is a planned feature.
Contents
How to use it
You need to have the Load WormKit modules option in the Advanced settings in W:A enabled. Unpack the contents of the wkBindKeys archive into your W:A folder.
Example key bindings are located in the wkBindKeys.ini config file.
Example of the wkBindKeys.ini config file
# This is the wkBindKeys configuration file. # Lines starting with '#' are comment lines. # # The configuration format is: # new_key = target_key # Key used to toggle the key bindings on and off home=toggle # Pressing 'a' will be the same as pressing the enter key a=enter d=space g=`
Bugs / Feature Requests
If you find bugs or want to submit feature requests, please file them here. You may need a GitHub account before submitting any issues (registration is free).
List of supported keys
Use the key names from the Symbolic Constant Name column when editing the wkBindKeys.ini config file. wkBindKeys also supports an alternate but simpler syntax for the key names, e.g. left-shift, r-ctrl, etc.