Air Strike
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Type:
|
Air Strike
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Keyboard selection:
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F6 (x1)
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Standard effects:
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Up to 30hp damage per missle, small impact craters in landscape
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Present in:
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Worms DC, Worms 2, W:A, WWP
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Power settings
Power
|
Number of missiles
|
Maximum injury
|
Crater diameter
|
11
|
2
|
? hp
|
35 px
|
6
|
2
|
?
|
47
|
12
|
3
|
?
|
47
|
7
|
3
|
?
|
61
|
1
|
4
|
?
|
47
|
2
|
4
|
?
|
61
|
3
|
5
|
?
|
61
|
4
|
5
|
?
|
61
|
5
|
6
|
?
|
73
|
9
|
7
|
?
|
61
|
14
|
6
|
?
|
85
|
10
|
10
|
?
|
73
|
15
|
7
|
?
|
123
|
Values are per missile.
|
|
The Air Strike is a remote weapon where an group of missiles falls from the sky, striking a selected target on the ground.
Tactics
- Don't forget you can change the direction of the strike with the left and right arrow keys. This is useful for striking Mountainsides causing worms to fly down into the water.
- One strike can create a big hole in a bridge, causing worms to drop down; hopefully into the water.
Criticisms, Problems and Weaknesses
- The Air Strike can be rendered useless in certain indestructible map settings.
- An Air Strike can tend to be inaccurate most of the time unless the path it takes is completely clear.
Tricks and glitches
External links