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From Worms Knowledge Base
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- 00:30, 10 April 2011 (diff | hist) . . (0) . . N File:Wdc-wormprefs-diy.png (current)
- 00:24, 10 April 2011 (diff | hist) . . (+92) . . Tricks and glitches (first generation) (→Other)
- 00:16, 10 April 2011 (diff | hist) . . (0) . . Tricks and glitches (first generation) (→Tricks and Glitches)
- 00:15, 10 April 2011 (diff | hist) . . (+7) . . Monochrome map (first generation)
- 00:15, 10 April 2011 (diff | hist) . . (+168) . . Colour map (first generation)
- 00:14, 10 April 2011 (diff | hist) . . (+211) . . Monochrome map (first generation)
- 00:08, 10 April 2011 (diff | hist) . . (0) . . N File:Wdc-diy.png (current)
- 00:05, 10 April 2011 (diff | hist) . . (+932) . . N Options file (first generation) (Created page with "{{ParentArticle|File formats}} WormsDC saves its option sets as .OPT files, which store basic game settings such as round time and starting worm health alongside weapon-spec...")
- 08:20, 4 April 2011 (diff | hist) . . (+229) . . Shotgun
- 08:18, 4 April 2011 (diff | hist) . . (-1) . . Using the Nuclear Bomb twice pushes the team health bars off the screen
- 08:17, 4 April 2011 (diff | hist) . . (+161) . . Fire Punch (→Criticisms, Problems and Weaknesses)
- 08:16, 4 April 2011 (diff | hist) . . (+64) . . m Dynamite (→Tricks and glitches)
- 08:15, 4 April 2011 (diff | hist) . . (-20) . . Dynamite (→Tricks and glitches)
- 08:15, 4 April 2011 (diff | hist) . . (+589) . . Dynamite
- 08:12, 4 April 2011 (diff | hist) . . (+36) . . Dynamite retreat can be altered during Replay
- 06:46, 4 April 2011 (diff | hist) . . (+72) . . People
- 05:46, 4 April 2011 (diff | hist) . . (0) . . Colour map (first generation) (→Worms: The Directors Cut)
- 05:20, 4 April 2011 (diff | hist) . . (+197) . . Emulating WormsDC
- 05:16, 4 April 2011 (diff | hist) . . (-4) . . Emulating WormsDC
- 05:15, 4 April 2011 (diff | hist) . . (+445) . . Emulating WormsDC
- 05:12, 4 April 2011 (diff | hist) . . (+539) . . Emulating WormsDC (→Full configuration)
- 05:10, 4 April 2011 (diff | hist) . . (+83) . . Emulating WormsDC (→The easy way - using Amiga Forever)
- 05:06, 4 April 2011 (diff | hist) . . (+510) . . Emulating WormsDC (→The easy way - using Amiga Forever)
- 05:00, 4 April 2011 (diff | hist) . . (-27) . . Emulating WormsDC
- 05:00, 4 April 2011 (diff | hist) . . (+472) . . Emulating WormsDC (→Full configuration)
- 04:56, 4 April 2011 (diff | hist) . . (+1,609) . . Emulating WormsDC
- 04:25, 4 April 2011 (diff | hist) . . (-2,119) . . Emulating WormsDC (→Configuring WinUAE)
- 04:18, 4 April 2011 (diff | hist) . . (0) . . N File:Winuae-quickstart.png (current)
- 23:41, 3 April 2011 (diff | hist) . . (+303) . . Emulating WormsDC
- 23:32, 3 April 2011 (diff | hist) . . (+20) . . Emulating WormsDC
- 23:32, 3 April 2011 (diff | hist) . . (+240) . . Emulating WormsDC
- 23:30, 3 April 2011 (diff | hist) . . (+4,789) . . N Emulating WormsDC (Created page with "''Worms: The Directors Cut'' was only released for the Amiga home computing system and can only be played one of two ways: on an Amiga which means the minimum system requirements...")
- 20:56, 3 April 2011 (diff | hist) . . (+16) . . Tricks and glitches (first generation) (→Tricks and Glitches)
- 08:43, 3 April 2011 (diff | hist) . . (+58) . . m Sprites extend by one pixel width vertically
- 08:42, 3 April 2011 (diff | hist) . . (+515) . . N Sprites extend by one pixel width vertically (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} In some versions of Amiga WinUAE, the sprites for worms, projectiles and in-motion gravestones will be rendered ...")
- 08:40, 3 April 2011 (diff | hist) . . (+305) . . N Worms that hurt themselves with or before their first Shotgun round still get a second shot (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} As simple as that. In all other versions of first-generation ''Worms'' games, if the active worm hurts itself wi...")
- 08:38, 3 April 2011 (diff | hist) . . (+1,255) . . N Using the Nuclear Bomb twice pushes the team health bars off the screen (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} In ''WormsDC'', the Nuclear Bomb increases the water level by decreasing the vertical space of the available...")
- 03:56, 3 April 2011 (diff | hist) . . (+35) . . Tricks and glitches (first generation) (→Weapon specific)
- 23:28, 2 April 2011 (diff | hist) . . (+5) . . Tricks and glitches (first generation) (→Weapon specific)
- 23:27, 2 April 2011 (diff | hist) . . (+76) . . N Game locks up if a worm dies while executing a Fire Punch (moved Game locks up if a worm dies while executing a Fire Punch to Game locks up if active worm dies while executing a Fire Punch) (current)
- 23:27, 2 April 2011 (diff | hist) . . (0) . . m Game locks up if active worm dies while executing a Fire Punch (moved Game locks up if a worm dies while executing a Fire Punch to Game locks up if active worm dies while executing a Fire Punch)
- 23:18, 2 April 2011 (diff | hist) . . (+1) . . Game locks up if active worm dies while executing a Fire Punch
- 23:17, 2 April 2011 (diff | hist) . . (-2) . . Tricks and glitches (first generation) (→Weapon specific)
- 23:17, 2 April 2011 (diff | hist) . . (+71) . . N Game locks up if a worm dies while executing a Dragon Punch (moved Game locks up if a worm dies while executing a Dragon Punch to Game locks up if a worm dies while executing a Fire Punch)
- 23:17, 2 April 2011 (diff | hist) . . (0) . . m Game locks up if active worm dies while executing a Fire Punch (moved Game locks up if a worm dies while executing a Dragon Punch to Game locks up if a worm dies while executing a Fire Punch)
- 23:16, 2 April 2011 (diff | hist) . . (-6) . . Game locks up if active worm dies while executing a Fire Punch
- 23:16, 2 April 2011 (diff | hist) . . (+1,147) . . Game locks up if active worm dies while executing a Fire Punch
- 23:01, 2 April 2011 (diff | hist) . . (+73) . . N File:Wdc-dpglitch-02.gif (Third in a three-part series of images demonstrating a glitch in WormsDC.) (current)
- 23:00, 2 April 2011 (diff | hist) . . (+74) . . N File:Wdc-dpglitch-01.gif (Second in a three-part series of images demonstrating a glitch in WormsDC.) (current)
- 23:00, 2 April 2011 (diff | hist) . . (+73) . . N File:Wdc-dpglitch-00.gif (First in a three-part series of images demonstrating a glitch in WormsDC.) (current)
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