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File list
 
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Date Name Thumbnail Size User Description Versions
17:36, 5 March 2011 Multi Sheep Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time40 seconds
Round time120 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenYes
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★1 turn1%
Napalm strike0★★★1 turn1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns1%
Parachute00 turns1%
Bungee rope0 turns1%
Teleport0 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep★ × 2550 turns2%
Mole bomb0★★★0 turns2%
Select worm00 turns65%
Mole squadron00 turns7%
Armageddon00 turns200%
297 bytes Coste Multi Sheep Race scheme file. 1
17:34, 5 March 2011 Multi Sheep Race.WAgame (file) 12 KB Coste Multi Sheep Race example replay. 1
19:59, 2 March 2011 Capture the Flag on a very big map.WAgame (file) 779 KB Run!   1
13:31, 28 February 2011 Map editor 3.6.31.0.png (file) 24 KB Explorer09 Screenshot of the in-game map editor with numbered labels for referencing Upgraded from File:Map_editor.png for 3.6.31.0 Beta update <!-- image map below <imagemap> File:Map_editor_3.6.31.0.png|frame|left rect 20 7 616 59 [[#islands|Island template 1
13:32, 27 February 2011 Dabble and Fidget.wagame (file) 87 KB Run!   1
15:26, 23 February 2011 Chainsaw animation.gif (file) 76 KB Explorer09 Captured using VisualBoyAdvance emulator. 95 frames, 10 fps 1
21:05, 21 February 2011 Random Hysteria.WAgame (file) 107 KB Run!   1
18:41, 20 February 2011 Scramble.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability40%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects4 × Oil drums
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time20 seconds
Round time3 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns3%
Mortar0★★★0 turns3%
Grenade0★★★0 turns2%
Cluster bomb0★★★0 turns2%
Skunk1★★★2 turns0%
Petrol bomb0★★★0 turns2%
Shotgun1★★★0 turns0%
Uzi★★★0 turns0%
Longbow★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Blowtorch★★★0 turns0%
Girder1★★★0 turns0%
Flame thrower16 turns0%
Mole bomb★★★0 turns0%
Suicide bomber14 turns0%
297 bytes Run!   1
20:29, 8 February 2011 Kami.WAgame (file) 61 KB FoxHound A Kami match taken from Worm Olympics 1
20:28, 8 February 2011 Kami.wsc (file)
Game options
OptionsSetting
Hot-seat time3 seconds
Retreat time5 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise45 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (12)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy50
Turn time20 seconds
Round time2 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Kamikaze★★★★★0 turns0%
Girder5★★★1 turn0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport31 turn0%
Low gravity51 turn0%
Select worm31 turn0%
297 bytes FoxHound Kami scheme. 1
18:19, 8 February 2011 Portforward-com-Ad-cropped.jpg (file) 54 KB Explorer09 The annoying advertisement of PortForward.com . This screenshot is for people like me (Explorer09) who overlook (miss) the "skip advertisement" link. The whole shot is here: File:Portforward-com-Ad.jpg 1
18:18, 8 February 2011 Portforward-com-Ad.jpg (file) 107 KB Explorer09 The annoying advertisement of PortForward.com . This screenshot is for people like me (Explorer09) who overlook (miss) the "skip advertisement" link. Cropped version (good for thumbnails): File:Portforward-com-Ad-cropped.jpg 1
16:42, 8 February 2011 Check Point Race.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time15 seconds
Round time20 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
Select worm0 turns0%
297 bytes FoxHound Scheme for the Rope Race variation: "Check Point Race" 1
05:11, 7 February 2011 ISO Recorder create image.png (file) 8 KB Explorer09   1
20:57, 18 January 2011 Jetpack BnG.wagame (file) 58 KB FoxHound A Jetpack BnG match. 1
20:54, 18 January 2011 Jetpack BnG.wsc (file)
Game options
OptionsSetting
Hot-seat time15 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy15
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy169
Turn time20 seconds
Round time99 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch3★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport30 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Jet pack★ × 800 turns0%
Low gravity★ × 800 turns0%
221 bytes FoxHound Jetpack BnG scheme file. 1
21:11, 13 January 2011 OSXLeopard.svg (file) 2 KB CyberShadow Reverted to version as of 21:10, 13 January 2011 4
22:11, 12 January 2011 2004-12-20 22.36.00 X-Worms.RSC.Final OutofOrder.ryan.Dibz.ramirez.WAgame (file) 87 KB OutofOrder The final round of a Roping Style Contest held in Dec 2004, to use in the X-Worms/Contest_Chronology article. 1
22:03, 12 January 2011 2004-06-27 22.50.53 X-Worms.RSC.Final Oblivion.sic.Mablak.Ryan.PiNgUiM.WAgame (file) 266 KB OutofOrder The final round of a Roping Style Contest held in June 2004, to use in the X-Worms/Contest_Chronology article. 1
17:30, 12 January 2011 Arrow Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow★★★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport0 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Fast walk20 turns0%
297 bytes FoxHound Arrow Race scheme. 1
00:25, 10 January 2011 2004-04-04 20.39.51 X-Worms.RSC.Final ropa.fudo.Ryan.Dextah090.WAgame (file) 79 KB OutofOrder The final round of a Roping Style Contest held in April 2004, to use in the X-Worms/Contest_Chronology article. 1
00:23, 10 January 2011 2004-03-22 01.22.09 X-Worms.RSC.Final FleX.ownless.spalding.WAgame (file) 64 KB OutofOrder The final round of a Roping Style Contest held in March 22, 2004, to use in the X-Worms/Contest_Chronology article. 1
00:21, 10 January 2011 2004-03-08 04.18.09 X-Worms.RSC.Final NogardDerNaerok.Anubis.WAgame (file) 41 KB OutofOrder The second tiebreaker game in the final round of a Roping Style Contest held in March 8, 2004, to use in the X-Worms/Contest_Chronology article. 1
00:19, 10 January 2011 2004-02-23 03.56.10 X-Worms.RSC.Final ownless.Mablak.WAgame (file) 58 KB OutofOrder The final round of a Roping Style Contest held in February 2004, to use in the X-Worms/Contest_Chronology article. 1
06:28, 9 January 2011 Dolly Sheep.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy130
Turn time30 seconds
Round time15 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledYes
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★1 turn1%
Mortar★★★0 turns1%
Grenade★★★0 turns1%
Cluster bomb★★★0 turns1%
Skunk1★★★★★0 turns1%
Petrol bomb2★★★0 turns1%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun0★★★0 turns2%
Longbow2★★★0 turns1%
Airstrike1★★★5 turns1%
Napalm strike1★★★7 turns1%
Mine2★★★0 turns1%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Axe2★★★0 turns1%
Blowtorch3★★★0 turns1%
Drill3★★★0 turns1%
Girder3★★★0 turns1%
Ninja rope5★★★0 turns1%
Parachute2★★★0 turns1%
Bungee rope2★★★0 turns1%
Teleport2★★★0 turns1%
Dynamite1★★★0 turns1%
Sheep1★ × 192 turns1%
Baseball bat1★★★2 turns1%
Flame thrower0★★★1 turn1%
Homing pigeon0★★★2 turns1%
Mad cow0★★★1 turn1%
Holy hand-grenade0★★★4 turns1%
Old woman0★★★1 turn1%
Sheep launcher0★★★1 turn1%
Super sheep0★★★7 turns1%
Mole bomb0★★★★0 turns1%
Low gravity1★★★0 turns0%
Fast walk1★★★0 turns0%
Freeze10 turns0%
Suicide bomber10 turns0%
297 bytes FoxHound The scheme had delay for LG, so when v3.6.31.0 appeared, the delay activated, and many people with older versions couldn't play the scheme. So the delay of the LG is now removed. 2
23:05, 7 January 2011 2005-12-17 20.48.15 X-Worms.RSC.Final Voltage.dark.BlAzE.DarkOne.WAgame (file) 249 KB OutofOrder The final round of a Roping Style Contest held in December 2005, to use in the X-Worms/Contest_Chronology article. 1
20:13, 6 January 2011 2011-01-02 22.52.56 X-Worms.RSC.Final Igor.Ray.Karis.aNgus.WAgame (file) 340 KB OutofOrder The final round of a Roping Style Contest held in January 2011, to use in the X-Worms/Contest_Chronology article. 1
20:02, 6 January 2011 2010-08-13 22.13.00 X-Worms.RSC.Final Dulek.Ray.Zogger.WAgame (file) 307 KB OutofOrder The final round of a Roping Style Contest held in August 2010, to use in the X-Worms/Contest_Chronology article. 1
19:56, 6 January 2011 2009-08-29 22.25.52 X-Worms.RSC.Final Unique.Dulek.Flori.Lukzeh.WAgame (file) 166 KB OutofOrder The final round of a Roping Style Contest held in August 2009, to use in the X-Worms/Contest_Chronology article. 1
19:43, 6 January 2011 2008-08-21 22.58.08 X-Worms.RSC.Final DeathInFire.Style.Auto.Zogger.WAgame (file) 239 KB OutofOrder The final round of a Roping Style Contest held in August 2008, to use in the X-Worms/Contest_Chronology article. 1
19:24, 6 January 2011 2007-03-16 23.26.09 X-Worms.RSC.Final Voltage.Wyvern.Flex.WAgame (file) 302 KB OutofOrder The final round of a Roping Style Contest held in March 2007, to use in the X-Worms/Contest_Chronology article. 1
16:13, 4 January 2011 Banana Zone.WAgame (file) 28 KB FoxHound A match of Banana Zone. 1
16:12, 4 January 2011 Banana Zone.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time3 seconds
Rope retreat time3 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability140%
Health crate energy25
Utility crate probability60%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time20 seconds
Round time15 minutes
Number of rounds1
Blood enabledNo
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaYes
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Banana bomb0 turns0%
Blowtorch0 turns0%
Ninja rope0 turns0%
Teleport0 turns0%
Jet pack0 turns0%
Low gravity0 turns0%
Super banana bomb0 turns0%
297 bytes FoxHound Banana Zone scheme. 1
14:28, 4 January 2011 HominG.WAgame (file) 119 KB FoxHound A match of HominG scheme. 1
14:26, 4 January 2011 HominG.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise125 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability30%
Health crate energy250
Utility crate probability70%
Hazardous objects8 × Oil drums
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time20 seconds
Round time10 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile★★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Homing pigeon★★★1 turn0%
Super sheep★★★3 turns0%
Jet pack3★★★0 turns0%
Low gravity3★★★0 turns0%
Fast walk3★★★0 turns0%
Freeze1★★★0 turns0%
Mine Strike1★★★5 turns0%
Scales of justice1★★★10 turns0%
Magic bullet★★★5 turns0%
Indian nuclear test3★★★★★15 turns0%
MB bomb1★★★★★7 turns0%
Sheep strike1★★★13 turns0%
Armageddon1★★★★★20 turns0%
297 bytes FoxHound HominG scheme. 1
00:50, 4 January 2011 Worms Basketball.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★6 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
221 bytes FoxHound Worms Basketball scheme. 1
00:23, 4 January 2011 Worms Basketball.WAgame (file) 137 KB FoxHound A match of Worms Basketball. 1
06:56, 1 January 2011 Mole Vaulting.WAgame (file) 105 KB FoxHound Demonstration of how to play Mole Vaulting. 1
09:48, 29 December 2010 Floating Weapon Glitch with Jet Pack.WAgame (file) 10 KB FoxHound Demonstration of the Floating Weapon Glitch using the Jet Pack. 1
13:41, 27 December 2010 BazookaAtSelfDemo.WAgame (file) 7 KB StepS   1
13:17, 27 December 2010 Floating-weapon-glitch C.gif (file) 14 KB StepS   4
09:30, 15 December 2010 WWP demo team flag.png (file) 652 bytes Explorer09 This team flag appears only in the demo version of Worms World Party, and is the default flag in the demo version. The original file is located in: <WWP-demo-directory>\User\Flags\United Kingdom.bmp 1
14:56, 14 December 2010 WarBR.png (file) 58 KB Spvr   1
09:23, 6 December 2010 WA manual control4.svg (file) 65 KB Explorer09 minor tweaks (again) 4
06:38, 5 December 2010 WA manual control3.svg (file) 70 KB Explorer09   6
06:38, 5 December 2010 WA manual control2.svg (file) 54 KB Explorer09   7
06:38, 5 December 2010 WA manual control1.svg (file) 18 KB Explorer09   8
17:59, 4 December 2010 Test.svg (file) 482 bytes Explorer09 Reverted to version as of 11:47, 18 August 2009 4
11:02, 16 November 2010 Team17 shop.png (file) 101 KB Explorer09 The now-closed Team17 shop. https://secure.team17.com/ 1
13:43, 14 November 2010 Mspaint 256colour-png.png (file) 24 KB Explorer09 How to save a 256-colour PNG image using Microsoft Paint. (Colour map authoring instructions) 1
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