Difference between revisions of "Ghost Knocking"
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In '''Ghost Knocking''', players are given invisibilities, prods, teleports, ropes and parachutes. The goal of this scheme is to drown your opponent's (invisible) worms on a special map. Teleports, Prods and Worm Selects falls in crates. | In '''Ghost Knocking''', players are given invisibilities, prods, teleports, ropes and parachutes. The goal of this scheme is to drown your opponent's (invisible) worms on a special map. Teleports, Prods and Worm Selects falls in crates. | ||
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Revision as of 15:56, 22 February 2009
(Up to Schemes)
In Ghost Knocking, players are given invisibilities, prods, teleports, ropes and parachutes. The goal of this scheme is to drown your opponent's (invisible) worms on a special map. Teleports, Prods and Worm Selects falls in crates.