Difference between revisions of "Talk:Installing WA on Parallels Desktop 4.0"
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CyberShadow (Talk | contribs) m (Talk:Installing WA on Parallels Fusion moved to Talk:Installing WA on Parallels Desktop 4.0: misnamed original article) |
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Revision as of 23:42, 10 February 2009
"But good news is Hooray, we can run W:A on our beloved Mac's now!" - yes, but why bother with a commercial product when the free/open source VirtualBox runs it just fine? --Vladimir 17:21, 10 February 2009 (UTC)
Also, I don't think there's such a thing as "Parallels Fusion". --Vladimir 17:22, 10 February 2009 (UTC)
hi vladimir, thanks for pointing my mistake out. I just corrected the software's name.
however, on your comment for virtual box vs. parallels. I dunno if you use a mac, but Virtualbox is a nice piece of free software but usually cannot match the performance of parallels. (not in processing power, but interface snapiness, which is important for gaming) I can record and send videos of W:A on both virtual machines and you'll see the difference in FPS, even in W:A. Besides, if someone considers serious gaming on Mac OS X, Parallels is the way to go as it also supports Direct 3d and OpenGL, which means Civilization 4 is in my hands.. (Not to mention HL, Quake etc.)
btw thanks very much for supporting W:A. If it was not for your patches, we wouldnt be able to play it on our machines. --Postexitus 22:40, 10 February 2009 (UTC)