Difference between revisions of "Earthquake"
From Worms Knowledge Base
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{{ParentArticle|[[Weapons]], [[Wormpot]]}} | {{ParentArticle|[[Weapons]], [[Wormpot]]}} | ||
{{Weapon|[[Image:Quakeicon.png]]|Earthquake | {{Weapon|[[Image:Quakeicon.png]]|Earthquake | ||
− | |Seismic Event | + | |Seismic Event, SUPER WEAPON |
|F2 (x5) | |F2 (x5) | ||
|Terrain vibrates, moving worms and objects around | |Terrain vibrates, moving worms and objects around | ||
− | | | + | |WA, WWP}} |
− | The Earthquake is a global weapon that shakes the entire terrain when activated. Worms, mines, barrels and crates will bounce around, falling down slopes and over edges | + | The Earthquake is a global weapon that shakes the entire terrain when activated. Worms, mines, barrels and crates will bounce around, falling down slopes and over edges. |
− | + | There is a [[Wormpot]] mode that will automatically trigger an Earthquake after every turn, and it can also occur after certain turns during missions. | |
+ | |||
+ | ==Tactics== | ||
+ | |||
+ | * The Earthquake is the only weapon that can move [[Freeze|frozen]] worms sideways. | ||
+ | * As the earthquake effects all objects on the map, it can harm worms all over the map by causing fall damage, moving mines into worms, or even knocking worms into the water. It can also moves worms out from under cover into a more exposed location. | ||
+ | |||
+ | == Criticisms, Problems and Weaknesses== | ||
+ | |||
+ | * As the Earthquake affects the entire map, your own team is at risk, so make sure they are well hidden before you use it. | ||
+ | * The Earthquake is a SUPER WEAPON, and so it's chance of appearing in a crate follows the same rules as [[Crate_Probability#Super_Weapons |other super weapons]]. |
Revision as of 13:55, 22 November 2007
Earthquake | |
---|---|
Type: | Seismic Event, SUPER WEAPON |
Keyboard selection: | F2 (x5) |
Standard effects: | Terrain vibrates, moving worms and objects around |
Present in: | WA, WWP |
The Earthquake is a global weapon that shakes the entire terrain when activated. Worms, mines, barrels and crates will bounce around, falling down slopes and over edges.
There is a Wormpot mode that will automatically trigger an Earthquake after every turn, and it can also occur after certain turns during missions.
Tactics
- The Earthquake is the only weapon that can move frozen worms sideways.
- As the earthquake effects all objects on the map, it can harm worms all over the map by causing fall damage, moving mines into worms, or even knocking worms into the water. It can also moves worms out from under cover into a more exposed location.
Criticisms, Problems and Weaknesses
- As the Earthquake affects the entire map, your own team is at risk, so make sure they are well hidden before you use it.
- The Earthquake is a SUPER WEAPON, and so it's chance of appearing in a crate follows the same rules as other super weapons.