Difference between revisions of "Skip Go"

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{{ParentArticle|[[Game logic]]}}
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{{ParentArticle|[[Weapons]]}}
 
{{Weapon|[[Image:Skipgoicon.png]]|Skip Go
 
{{Weapon|[[Image:Skipgoicon.png]]|Skip Go
 
|Jump Rope
 
|Jump Rope

Revision as of 21:03, 19 October 2007

(Up to Weapons)
Skipgoicon.png Skip Go
Type: Jump Rope
Keyboard selection: F12 (x1)
Standard effects: Turn ends
Present in: Worms DC, Worms 2, W:A, WWP
Skip Go is a function that allows a player to end his turn without attacking.

When selected, the worm skips rope. The player's turn ends when the player activates Skip Go. Template:Wkb-stub

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