Difference between revisions of "Longbow"
From Worms Knowledge Base
Plainplane (Talk | contribs) m (→Tactics) |
Plainplane (Talk | contribs) m (→Criticisms, Problems and Weaknesses) |
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== Criticisms, Problems and Weaknesses == | == Criticisms, Problems and Weaknesses == | ||
− | * Can only hit one worm, except in rare circumstances where worms are | + | * Can only hit one worm, except in rare circumstances where worms are perfectly overlapping. |
* Your worm will take the damage if the longbow 'backfires', such as if you fire into a wall at zero range. | * Your worm will take the damage if the longbow 'backfires', such as if you fire into a wall at zero range. |
Revision as of 20:51, 19 October 2007
(Up to Weapons)
Longbow | |
---|---|
Type: | Bow and Arrow (2 shots) |
Keyboard selection: | F3 (x5) |
Standard effects: | 15hp injury per arrow, arrows that hit the landscape become part of it |
Present in: | W:A, WWP |
Power settings | |
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Power | Injury |
1 | 7 hp |
2 | 10 |
3 | 15 |
9 | 22 |
4 | 22 |
5 | 30 |
Values are per arrow. |
Longbow is like the shotgun, but shoots 2 arrows instead of bullets.
These arrows has a high force and can make a worm fly quite far.
Tactics
- The Shotgun can with bad luck create a crater beneath a worm, instead of pushing it away like you sometimes want it to. Therefore, the Longbow is better for pushing enemies away because of its powerful force.
- Conbined with low gravity, this is a great way to push enemy worms into the water.
- Since you have 2 shots, you can use the first shot to your own advantage, rather than the enemy's loss. For example, shooting the first arrow at a steep unclimbable cliff, might make you able to get up, since the arrow is solid after it has hit the ground.
Criticisms, Problems and Weaknesses
- Can only hit one worm, except in rare circumstances where worms are perfectly overlapping.
- Your worm will take the damage if the longbow 'backfires', such as if you fire into a wall at zero range.