Difference between revisions of "Skip Go"
From Worms Knowledge Base
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|F12 (x1) | |F12 (x1) | ||
|Turn ends | |Turn ends | ||
− | |Worms 2, W:A, WWP}}Skip Go is a function that allows a player to end his turn without attacking. | + | |Worms DC, Worms 2, W:A, WWP}}Skip Go is a function that allows a player to end his turn without attacking. |
When selected, the worm skips rope. The player's turn ends when the player activates Skip Go. | When selected, the worm skips rope. The player's turn ends when the player activates Skip Go. | ||
{{wkb-stub}} | {{wkb-stub}} |
Revision as of 19:32, 4 July 2007
(Up to Game logic)
Skip Go | |
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Type: | Jump Rope |
Keyboard selection: | F12 (x1) |
Standard effects: | Turn ends |
Present in: | Worms DC, Worms 2, W:A, WWP |
When selected, the worm skips rope. The player's turn ends when the player activates Skip Go. Template:Wkb-stub