Difference between revisions of "Bazooka"
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|Projectile | |Projectile | ||
|F1 (x1) | |F1 (x1) | ||
− | |50hp injury (max.), | + | |50hp injury (max.),Small circular crater |
− | Small circular crater | + | |Worms, Worms DC, Worms 2, W:A, WWP}} |
− | |Worms, | + | |
{| class="infobox" cellspacing="2" style="width: 15em; font-size: 90%; text-align: left;" | {| class="infobox" cellspacing="2" style="width: 15em; font-size: 90%; text-align: left;" |
Revision as of 18:04, 4 July 2007
(Up to Game logic)
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Type: | Projectile |
Keyboard selection: | F1 (x1) |
Standard effects: | 50hp injury (max.),Small circular crater |
Present in: | Worms, Worms DC, Worms 2, W:A, WWP |
Power settings | ||
---|---|---|
Power | Maximum
injury |
Crater
diameter |
11 | 25 hp | 47 px |
12 | 35 | 73 |
1 | 40 | 85 |
2 | 45 | 85 |
3 | 50 | 97 |
4 | 55 | 111 |
5 | 60 | 123 |
19 | 65 | 123 |
14 | 75 | 147 |
15 | 100 | 199 |
The Bazooka is a projectile weapon which can be used at a variable power at any angle, launching a shell that arcs through the air under the influence of both gravity and wind, exploding on impact.
Tactics
- When fired at a shallow angle into the water, the shell will skip on the surface of the water.
- The wind susceptibility allows the bazooka to hit targets that would otherwise be impossible, such as behind an overhang.
- When there is no wind, the bazooka will arc through the air like a grenade.
- When there is a very light wind, the bazooka can be fired directly upward at full power with an easily predictable point of impact.
- Can be fired from Ninja Rope, Jetpack, and Parachute.
Criticisms, Problems and Weaknesses
- A lot of practice is required to become adept at using the bazooka for long-range or highly arcing shots.