Difference between revisions of "Shotgun Race"
From Worms Knowledge Base
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== History == | == History == | ||
− | If Shotgun Race was not the very first, it was one of the first ''digging races'' of the game. | + | If Shotgun Race was not the very first, it was one of the first ''digging races'' of the game. It was invented by [[People/Bloopy|Bloopy]] ([https://web.archive.org/web/20021125052115/http://bloopy.topcities.com/worms/t_gunrace.html source]) in September 2002. The first color map for the scheme was [https://www.wmdb.org/1868 published] on [[WMDB]] by [[User:Kilgore|Kilgore]] on 15th February 2005. |
{{todo|add an image|add a gif|add a replay|tactics section}} | {{todo|add an image|add a gif|add a replay|tactics section}} | ||
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Revision as of 12:10, 4 April 2024
Game setup |
---|
Scheme |
Shotgun Race: |
Map |
Specially-designed map (examples: [1], [2], [3], and [4]) |
Worms |
One |
Shotgun Race is a racing scheme with destructible terrain. The objective of the game is to climb at the top using only Shotgun (digging) and jumps.
In the original scheme, damaging yourself by a shot's crater or by Fall Damage will cost you a turn and only two shots can be fired per turn. By the time, it was not possible to use modern features. If the game last for enough time (usually only with more players), Sudden Death will start to make the water rise, killing those that are behind and causing some pressure on players.
Rules
- Start to Finish (each player/worm at their own start)
Variations
- With RW's or ESO's multishot feature (for faster gameplay)
- Time-trial (unlimited turn time)
- With RW's or ESO's Loss of Control Doesn't End Turn (ldet) feature
- With Phased Worms (explosions do not affect worms)
History
If Shotgun Race was not the very first, it was one of the first digging races of the game. It was invented by Bloopy (source) in September 2002. The first color map for the scheme was published on WMDB by Kilgore on 15th February 2005.
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