Difference between revisions of "WkWMDB"
From Worms Knowledge Base
(Add link to patched module) |
(Adding note about requirements. VC2010 and MadChook.) |
||
Line 16: | Line 16: | ||
When a new map is downloaded it is stored temporarily in User/WMDBCache/Temp.png, and can be safely moved into the SavedLevels folder should the user want to keep it, this file is overwritten the next time a map is downloaded using the module. | When a new map is downloaded it is stored temporarily in User/WMDBCache/Temp.png, and can be safely moved into the SavedLevels folder should the user want to keep it, this file is overwritten the next time a map is downloaded using the module. | ||
+ | |||
+ | NOTE: wkWMDB requires VC redist 2010 and madChook. MadChook can be obtained from any of the various wormkits that use it. Such as [[WormNAT2]]. |
Revision as of 01:20, 20 October 2020
(Up to WormKit)
wkWMDB | |
---|---|
Developer: | Plutonic |
Latest version: | 19 April 2013 |
Supported games: | W:A |
Supported W:A version: | Version Agnostic |
Language: | C++ |
License: | Restricted-source |
Download: | [1] |
wkWMDB is a module for WormKit that allows users to download random maps from WMDB by selecting a scheme and map size from a special folder called WMDB in the saved levels drop down.
When a new map is downloaded it is stored temporarily in User/WMDBCache/Temp.png, and can be safely moved into the SavedLevels folder should the user want to keep it, this file is overwritten the next time a map is downloaded using the module.
NOTE: wkWMDB requires VC redist 2010 and madChook. MadChook can be obtained from any of the various wormkits that use it. Such as WormNAT2.