Difference between revisions of "WkTerrain"
From Worms Knowledge Base
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− | <!-- | + | <!-- Was it a good idea to strip the background away for transparency? --> |
+ | <!-- Debris and background are also a good part of themes... --> | ||
<gallery mode="nolines" > | <gallery mode="nolines" > | ||
+ | File:Candy.png|Candy from MapGEN | ||
+ | File:Dino.png|Dinos from WWP | ||
+ | File:Domestic.png|Domestic from WWP | ||
File:Tetris.png|Tetris by SiD | File:Tetris.png|Tetris by SiD | ||
</gallery> | </gallery> |
Revision as of 20:56, 11 September 2020
(Up to WormKit)
wkTerrain | |
---|---|
Developer: | xKoweKx, terion |
Latest version: | 22 August 2020 |
Supported games: | W:A |
Supported W:A version: | 3.8 |
Language: | C++ |
License: | Open Source |
Website: | TUS thread |
Download: | [1] |
wkTerrain is a module for WormKit that allows additional W:A terrains to be installed and selected in the Map editor
It makes it easy for terrains such as Dinos and Domestic (which are present on the WWP CD) to be installed and played with W:A.
Usage
wkTerrain works by checking for additional directories located in DATA/Level and makes the texture available for selection in the Map editor.
A valid terrain directory contains two files:
- Level.dir, the main graphics directory which contains all the texture assets. This file can be read and edited using the WA Directory Editor.
- TEXT.IMG, this represents the texture thumbnail as shown in the map editor.
Custom terrains
Name | Author | Download | Notes |
---|---|---|---|
Candy | Unknown | [2] | created using MapGEN Candy theme |
Dinos | Team17 | TUS file | taken from WWP CD |
Domestic | Team17 | TUS file | taken from WWP CD |
Tetris | SiD | [3] |
Notes
Those using the CD version of W:A will require FileOverride to use this module.