Difference between revisions of "Schemed"
From Worms Knowledge Base
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{{lowercase title}} | {{lowercase title}} | ||
{{ParentArticle|[[Software]]}} | {{ParentArticle|[[Software]]}} | ||
+ | {{Software_infobox | ||
+ | | name = Neoschemed | ||
+ | | screenshot = Neoschemed_screenshot.png | ||
+ | | developer = [[People/MEDVEDx64|MEDVEDx64]] | ||
+ | | version = 1.0 / 01 August 2020 | ||
+ | | games = [[Worms Armageddon|W:A]] | ||
+ | | platforms = Windows, Linux, macOS | ||
+ | | language = C# | ||
+ | | license = Apache 2.0 | ||
+ | | website = [https://github.com/MEDVEDx64/Neoschemed github] | ||
+ | | download = | ||
+ | Neoschemed (1.0):<br/> | ||
+ | * [https://worms2d.info/files/Neoschemed_1.0.7z Cross-platform (184 kB)] | ||
+ | }} | ||
+ | |||
{{Software_infobox | {{Software_infobox | ||
| name = schemed | | name = schemed | ||
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| games = [[Worms Armageddon|W:A]] | | games = [[Worms Armageddon|W:A]] | ||
| platforms = Windows, Linux (32/64 bit) | | platforms = Windows, Linux (32/64 bit) | ||
+ | | language = C | ||
| license = Open-source | | license = Open-source | ||
− | | website = [https://github.com/MEDVEDx64/schemed | + | | website = [https://github.com/MEDVEDx64/schemed github] |
− | | download = [ | + | | download = |
+ | schemed (0.2.3):<br/> | ||
+ | * [https://myfiles.my1.ru/wa/other/medved/schemed-0.2.3.zip For Windows (74,2 kB)] | ||
}} | }} | ||
'''schemed''' (not to be confused with [[SchemeEd]]) is a terminal editor for the schemes of Worms Armageddon. It's initially targeted to Windows and Linux operating systems, but it's open-source and can be compiled for use on any other system. | '''schemed''' (not to be confused with [[SchemeEd]]) is a terminal editor for the schemes of Worms Armageddon. It's initially targeted to Windows and Linux operating systems, but it's open-source and can be compiled for use on any other system. | ||
− | Its main features are: "hot" and batch edit-save of scheme(s), [[RubberWorm]] features support, automatic conversion of v1 schemes into v2, showing the scheme contents and support of | + | Its main features are: "hot" and batch edit-save of scheme(s), [[RubberWorm]] features support, automatic conversion of v1 schemes into v2, showing the scheme contents and support of multiple operating systems. |
+ | |||
+ | '''Neoschemed''' is a complete rewrite of the original program in C#, using .NET Core and the [https://gitlab.com/Syroot/Worms Syroot.Worms] library. It includes full support for the manipulation of [[Game_scheme_file#Extended_options|version 3 schemes]]. It is compatible with Windows, Linux and macOS out of the box, but [https://dotnet.microsoft.com/download/dotnet-core .NET Core runtime] must be installed. | ||
− | + | Usage examples can be found in the readme file. | |
== Version history == | == Version history == | ||
− | * 0.2.3 (28 Oct 2012) - added -rknock feature of [[RubberWorm]] 0.0.1.12 | + | * Neoschemed 1.0 (01 Aug 2020) - remade from scratch and supports [[Game_scheme_file#Extended_options|version 3 schemes]]. Schemes will be automatically upgraded to v3 upon saving, but a command-line switch ("-v 1" or "-v 2") can be used to override the target scheme version. |
− | * 0.2.2 (28 Aug 2012) - power values are now classically off-set by 1 (i.e. from 1 to 256) and setting 0 will set 256 as zero power, now the -p argument also shows the file's signature, fixed checks of file length and signature, fixed "-rkaosmod 5". | + | * schemed 0.2.3 (28 Oct 2012) - added -rknock feature of [[RubberWorm]] 0.0.1.12. |
− | * 0.2.0 (27 Aug 2012) - rewritten most of schm.c, decreasing its size 4x. Added automatic conversion of v1 schemes into v2. Added linux amd64 binary. | + | * schemed 0.2.2 (28 Aug 2012) - power values are now classically off-set by 1 (i.e. from 1 to 256) and setting 0 will set 256 as zero power, now the -p argument also shows the file's signature, fixed checks of file length and signature, fixed "-rkaosmod 5". |
− | * 0.1.7 (20 May 2012) - first public beta. | + | * schemed 0.2.0 (27 Aug 2012) - rewritten most of schm.c, decreasing its size 4x. Added automatic conversion of v1 schemes into v2. Added linux amd64 binary. |
+ | * schemed 0.1.7 (20 May 2012) - first public beta. | ||
{{OSS}} | {{OSS}} |
Revision as of 23:43, 1 August 2020
Neoschemed | |
---|---|
Developer: | MEDVEDx64 |
Latest version: | 1.0 / 01 August 2020 |
Supported games: | W:A |
Platform(s): | Windows, Linux, macOS |
Language: | C# |
License: | Apache 2.0 |
Website: | github |
Download: | Neoschemed (1.0): |
schemed | |
---|---|
Developer: | MEDVEDx64 |
Latest version: | 0.2.3 / 28 October 2012 |
Supported games: | W:A |
Platform(s): | Windows, Linux (32/64 bit) |
Language: | C |
License: | Open-source |
Website: | github |
Download: | schemed (0.2.3): |
schemed (not to be confused with SchemeEd) is a terminal editor for the schemes of Worms Armageddon. It's initially targeted to Windows and Linux operating systems, but it's open-source and can be compiled for use on any other system.
Its main features are: "hot" and batch edit-save of scheme(s), RubberWorm features support, automatic conversion of v1 schemes into v2, showing the scheme contents and support of multiple operating systems.
Neoschemed is a complete rewrite of the original program in C#, using .NET Core and the Syroot.Worms library. It includes full support for the manipulation of version 3 schemes. It is compatible with Windows, Linux and macOS out of the box, but .NET Core runtime must be installed.
Usage examples can be found in the readme file.
Version history
- Neoschemed 1.0 (01 Aug 2020) - remade from scratch and supports version 3 schemes. Schemes will be automatically upgraded to v3 upon saving, but a command-line switch ("-v 1" or "-v 2") can be used to override the target scheme version.
- schemed 0.2.3 (28 Oct 2012) - added -rknock feature of RubberWorm 0.0.1.12.
- schemed 0.2.2 (28 Aug 2012) - power values are now classically off-set by 1 (i.e. from 1 to 256) and setting 0 will set 256 as zero power, now the -p argument also shows the file's signature, fixed checks of file length and signature, fixed "-rkaosmod 5".
- schemed 0.2.0 (27 Aug 2012) - rewritten most of schm.c, decreasing its size 4x. Added automatic conversion of v1 schemes into v2. Added linux amd64 binary.
- schemed 0.1.7 (20 May 2012) - first public beta.