Difference between revisions of "SchemeEd"
From Worms Knowledge Base
Explorer09 (Talk | contribs) (add icon) |
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| version = v1.1 / 24 March, 1999 | | version = v1.1 / 24 March, 1999 | ||
| games = [[Worms Armageddon|W:A]] | | games = [[Worms Armageddon|W:A]] | ||
− | | download = [http:// | + | | download = [http://maz.me.uk/wormsmart/archive/schemeed.zip schemeed.zip (129 kb)] |
}} | }} | ||
'''SchemeEd''' (also known as '''W:A Scheme Editor''') is one of the first external scheme editors for [[Worms Armageddon]]. It is compatible only with Version 1 W:A schemes, and so effectively became obsolete when Version 2 schemes were introduced. | '''SchemeEd''' (also known as '''W:A Scheme Editor''') is one of the first external scheme editors for [[Worms Armageddon]]. It is compatible only with Version 1 W:A schemes, and so effectively became obsolete when Version 2 schemes were introduced. | ||
− | Setting a scheme with this program is rather simple | + | Setting a scheme with this program is rather simple. Everything can be set using input text boxes, chosen from drop-down menus, or toggled with checkboxes. |
− | Some of the settings were rather limited, | + | Some of the settings were rather limited. For example, the mine fuse couldn't be set beyond 3 seconds, water rise rate beyond 7 turns, weapon delays beyond 9 turns, etc. |
Latest revision as of 20:01, 28 July 2020
(Up to Software)
SchemeEd | |
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Developer: | Fudge Boy |
Latest version: | v1.1 / 24 March, 1999 |
Supported games: | W:A |
Download: | schemeed.zip (129 kb) |
SchemeEd (also known as W:A Scheme Editor) is one of the first external scheme editors for Worms Armageddon. It is compatible only with Version 1 W:A schemes, and so effectively became obsolete when Version 2 schemes were introduced.
Setting a scheme with this program is rather simple. Everything can be set using input text boxes, chosen from drop-down menus, or toggled with checkboxes.
Some of the settings were rather limited. For example, the mine fuse couldn't be set beyond 3 seconds, water rise rate beyond 7 turns, weapon delays beyond 9 turns, etc.