Difference between revisions of "Talk:List of Worms Armageddon logic versions"
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I can't seem to access the version that had unlimited speed anymore, I thought Test Stuff v3 (both versions of it) had infinite speed for everything? They seems to only increase speed by 150%!? i also tested a bunch of other game engine versions with no success in finding the infinite speed that I crave :/ Also which version first introduced protection against high speed collisions with walls when a parachute is equipped? --[[User:Franpa|Franpa]] ([[User talk:Franpa|talk]]) 06:16, 9 November 2016 (UTC) | I can't seem to access the version that had unlimited speed anymore, I thought Test Stuff v3 (both versions of it) had infinite speed for everything? They seems to only increase speed by 150%!? i also tested a bunch of other game engine versions with no success in finding the infinite speed that I crave :/ Also which version first introduced protection against high speed collisions with walls when a parachute is equipped? --[[User:Franpa|Franpa]] ([[User talk:Franpa|talk]]) 06:16, 9 November 2016 (UTC) | ||
+ | :The 150% speed version increases the speed for the entire engine, so it affects everything - animations, sounds, and every part of the physics. TestStuff (some versions, at least) removes the speed limit for worms and projectiles, so explosions can theoretically propel worms/projectiles much further due to the absence of the speed cap. --[[User:CyberShadow|Vladimir]] ([[User talk:CyberShadow|talk]]) 06:32, 9 November 2016 (UTC) |
Latest revision as of 06:32, 9 November 2016
I can't seem to access the version that had unlimited speed anymore, I thought Test Stuff v3 (both versions of it) had infinite speed for everything? They seems to only increase speed by 150%!? i also tested a bunch of other game engine versions with no success in finding the infinite speed that I crave :/ Also which version first introduced protection against high speed collisions with walls when a parachute is equipped? --Franpa (talk) 06:16, 9 November 2016 (UTC)
- The 150% speed version increases the speed for the entire engine, so it affects everything - animations, sounds, and every part of the physics. TestStuff (some versions, at least) removes the speed limit for worms and projectiles, so explosions can theoretically propel worms/projectiles much further due to the absence of the speed cap. --Vladimir (talk) 06:32, 9 November 2016 (UTC)