Difference between revisions of "Worm Strike"
From Worms Knowledge Base
(Worm Strike has no sprites in Gfx.dir (besides the worm sprites it reuses), and its icon is from The Fiddler) |
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Line 3: | Line 3: | ||
|Strike | |Strike | ||
|F6 (Unknown) | |F6 (Unknown) | ||
+ | |25hp Injury (Max.) | ||
+ | |Worm Death Very Circular Crater (47 px) | ||
|Explosives from above | |Explosives from above | ||
|Unreleased}} | |Unreleased}} | ||
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* Worms released via the Worm Strike spring up upon hitting the ground, whereas regular worms don't. | * Worms released via the Worm Strike spring up upon hitting the ground, whereas regular worms don't. | ||
* This weapon is present in the game, it is disabled by default | * This weapon is present in the game, it is disabled by default | ||
− | * It is accessible to Project | + | * It is accessible to Project X and are its characteristics and damage |
Revision as of 23:17, 9 April 2016
(Up to Weapons)
Worm Strike | |
---|---|
Type: | Strike |
Keyboard selection: | F6 (Unknown) |
Standard effects: | 25hp Injury (Max.) |
Present in: | Worm Death Very Circular Crater (47 px) |
Worm Strike is a weapon that was originally planned by Team17 to be included with Worms Armageddon, but eventually not making it through. However, its object class and behavior still exist in the latest version of the game, allowing modders to reuse the weapon in its integrity. It is an Air Strike-like weapon which uses worms instead of missiles.
Notes
- Worms released via the Worm Strike spring up upon hitting the ground, whereas regular worms don't.
- This weapon is present in the game, it is disabled by default
- It is accessible to Project X and are its characteristics and damage