Difference between revisions of "Skunk"
From Worms Knowledge Base
(completed. SchemeEddy is also false for Skunk values) |
(See also: Animal Jumping) |
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{{Power-end|Poison measured in health loss per turn. Sorted by poison.}} | {{Power-end|Poison measured in health loss per turn. Sorted by poison.}} | ||
The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will [[poison]] any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player. | The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will [[poison]] any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player. | ||
+ | |||
+ | == See also == | ||
+ | * [[Animal Jumping]] | ||
== External links == | == External links == |
Revision as of 19:21, 26 July 2014
(Up to Weapons)
Skunk | |
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Type: | Animal |
Keyboard selection: | F10 (x2) |
Standard effects: | Poison |
Present in: | W:A, WWP |
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Poison measured in health loss per turn. Sorted by poison. |
The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will poison any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player.
See also
External links
- Skunk on Wormopaedia