Difference between revisions of "Skunk"

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m (Reverted edits by FoxHound (talk) to last revision by CyberShadow)
(completed. SchemeEddy is also false for Skunk values)
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|-
 
|-
 
!Power
 
!Power
!Poison
+
!Maximum injury
 
!Crater<br/>diameter
 
!Crater<br/>diameter
 +
!Poison
 +
|-
 +
|11
 +
|15 hp
 +
|35 px
 +
|0 hp
 +
|-
 +
|12
 +
|21
 +
|47
 +
|0
 +
|-
 +
|13
 +
|30
 +
|61
 +
|0
 +
|-
 +
|19
 +
|39
 +
|73
 +
|0
 +
|-
 +
|14
 +
|45
 +
|85
 +
|0
 +
|-
 +
|15
 +
|60
 +
|123
 +
|0
 
|-
 
|-
 
|1
 
|1
|2 hp
+
|24
|47 px
+
|47
 +
|2
 
|-
 
|-
 
|2
 
|2
|3
+
|27
 
|61
 
|61
 +
|3
 
|-
 
|-
 
|3
 
|3
|5
+
|30
 
|61
 
|61
 +
|5
 
|-
 
|-
 
|9
 
|9
|6
+
|33
 
|61
 
|61
 +
|6
 
|-
 
|-
 
|4
 
|4
|7
+
|33
 
|61
 
|61
 +
|7
 
|-
 
|-
|5
 
 
|10
 
|10
 +
|36
 
|73
 
|73
{{Power-end|Poison measured in health loss per turn.}}
+
|7
 +
|-
 +
|5
 +
|36
 +
|73
 +
|10
 +
{{Power-end|Poison measured in health loss per turn. Sorted by poison.}}
 
The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will [[poison]] any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player.
 
The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will [[poison]] any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player.
  

Revision as of 10:54, 22 September 2012

(Up to Weapons)
Skunkicon.png Skunk
Type: Animal
Keyboard selection: F10 (x2)
Standard effects: Poison
Present in: W:A, WWP
Power settings
Power Maximum injury Crater
diameter
Poison
11 15 hp 35 px 0 hp
12 21 47 0
13 30 61 0
19 39 73 0
14 45 85 0
15 60 123 0
1 24 47 2
2 27 61 3
3 30 61 5
9 33 61 6
4 33 61 7
10 36 73 7
5 36 73 10
Poison measured in health loss per turn. Sorted by poison.

The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will poison any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player.

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