Difference between revisions of "Palette file"

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(Corrected outdated spec link for palletes. Added info about mystery chunks.)
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{{ParentArticle|[[File formats]]}}
 
{{ParentArticle|[[File formats]]}}
W:A uses the Microsoft [[w:RIFF|RIFF]] file format. You can find some specs on it [http://www.saettler.com/RIFFMCI/riffmci.html here].
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W:A uses the Microsoft [[w:RIFF|RIFF]] file format. You can find some specs on it [http://www.warpspeed.com.au/cgi-bin/inf2html.cmd?..\html\book\Toolkt40\MMREF3.INF+2264 here].
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Most of the game's pallete files additionally consist of 3 other chunks, named "offl", "tran", and "unde", all having their data 32 bytes long, filled with 0x00. Their purpose remains unknown.
  
 
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Revision as of 13:29, 1 August 2011

(Up to File formats)

W:A uses the Microsoft RIFF file format. You can find some specs on it here.

Most of the game's pallete files additionally consist of 3 other chunks, named "offl", "tran", and "unde", all having their data 32 bytes long, filled with 0x00. Their purpose remains unknown.


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