Difference between revisions of "4/Reputation"
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CyberShadow (Talk | contribs) (New page: {{ParentArticle|4}} * Players start out with 0 reputation * Bad actions decrease reputation ** Quitting? * If a player's reputation is below a certain threshold, certain things are en...) |
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Revision as of 17:31, 14 August 2010
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- Players start out with 0 reputation
- Bad actions decrease reputation
- Quitting?
- If a player's reputation is below a certain threshold, certain things are enabled/disabled by default, but still overrideable (this must be made clear to everyone involved):
- Custom speechbanks and fanfares are muted
- The player's chat is ignored
- Players can manually increase or decrease others' reputations
- The more reputation you have, the more you can affect others' reputation
- You can only change a player's reputation a certain amount within a time period
- You can't change a single player's reputation many times in a row, even over long periods
- Give a few trusted players a lot of reputation, to seed a web-of-trust-like system?
- Just playing gives you a little reputation over time?
- Negative reputation decays towards 0 over time
- Positive reputation decays towards 0 when the account is inactive