Difference between revisions of "Custom team grave"
From Worms Knowledge Base
CyberShadow (Talk | contribs) m |
|||
Line 1: | Line 1: | ||
Worms Armageddon allows players to use a custom image as their team's grave, shown after any of the worms in that team dies by losing all of its health. The game comes with many graves pre-installed with the .bmp file extension, but players can make their own and import them easily by putting them in the %WA%\User\Graves directory. These custom bitmaps must have the following attributes to appear in the custom graves list within WA's team editor screen: | Worms Armageddon allows players to use a custom image as their team's grave, shown after any of the worms in that team dies by losing all of its health. The game comes with many graves pre-installed with the .bmp file extension, but players can make their own and import them easily by putting them in the %WA%\User\Graves directory. These custom bitmaps must have the following attributes to appear in the custom graves list within WA's team editor screen: | ||
− | * is a [[w:Windows bitmap]] file | + | * is a [[w:Windows bitmap|Windows bitmap]] file |
* is 24 by 32 pixels | * is 24 by 32 pixels | ||
* is 8 bits per pixel (256 colours) | * is 8 bits per pixel (256 colours) | ||
When making a grave, keep in mind that the all black (0,0,0) pixels will become transparent in the game. | When making a grave, keep in mind that the all black (0,0,0) pixels will become transparent in the game. |
Revision as of 05:12, 5 July 2006
Worms Armageddon allows players to use a custom image as their team's grave, shown after any of the worms in that team dies by losing all of its health. The game comes with many graves pre-installed with the .bmp file extension, but players can make their own and import them easily by putting them in the %WA%\User\Graves directory. These custom bitmaps must have the following attributes to appear in the custom graves list within WA's team editor screen:
- is a Windows bitmap file
- is 24 by 32 pixels
- is 8 bits per pixel (256 colours)
When making a grave, keep in mind that the all black (0,0,0) pixels will become transparent in the game.