Difference between revisions of "File formats"
From Worms Knowledge Base
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* [[Graphics directory]] (*.dir) | * [[Graphics directory]] (*.dir) | ||
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* [[Image file]] (*.img) | * [[Image file]] (*.img) | ||
+ | * [[Sprite file]] (*.spr) | ||
* [[Font file]] (*.fnt) | * [[Font file]] (*.fnt) | ||
* [[Palette file]] (*.pal) | * [[Palette file]] (*.pal) |
Revision as of 22:50, 4 July 2006
Like most other games, Worms uses many proprietary file formats to store its data.
Graphics
- Graphics directory (*.dir)
- Image file (*.img)
- Sprite file (*.spr)
- Font file (*.fnt)
- Palette file (*.pal)
- Monochrome map (*.bit)
- Colour map (*.png)
Configuration
- Game scheme file (*.fsc)
- Team file (*.wgt)
- Worms Armageddon mission file (*.wam)
- Game configuration (registry/INI settings)
Other
- Replay file (*.WAgame)