Difference between revisions of "Idle weapon animation continues after turn end"

From Worms Knowledge Base

Jump to: navigation, search
(+gif)
(Undo revision 15221 by Kevin04 (Talk))
 
Line 11: Line 11:
 
* [[Select Worm]]
 
* [[Select Worm]]
  
[[Image:SkipTest.gif|frame|left|With this glitch, you can see some funny screens like this one, where many worms compete their jump-rope skills.]]
+
[[Image:SkipTest.png|frame|left|With this glitch, you can see some funny screens like this one, where many worms compete their jump-rope skills.]]

Latest revision as of 13:54, 8 June 2010

Click to watch (W:A + Beta Update required) W:A replay: Skip Go demonstration
Download · Info
Click to watch (W:A + Beta Update required) W:A replay: Surrender demonstration
Download · Info
Click to watch (W:A + Beta Update required) W:A replay: Select Worm demonstration
Download · Info

Looping idle animations of some weapons may continue to play after the turn has ended. This glitch manifests when the turn time expires a certain number of frames (or possibly a multiple of it) after the weapon is selected.

Weapons affected by this glitch:

With this glitch, you can see some funny screens like this one, where many worms compete their jump-rope skills.
Personal tools