Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment |
current | 20:27, 9 May 2009 | Game optionsOptions | Setting |
Hot-seat time | 0 seconds |
Retreat time | 10 seconds |
Rope retreat time | 10 seconds |
Display total round time | No |
Automatic replays | No |
Fall damage | ×1 |
Artillery mode | No |
Stockpiling mode | Disabled |
Worm select at turn start | No |
Round end style | Nothing |
Sudden death water rise | 0 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 0% |
Health crate energy | 100 |
Utility crate probability | 100% |
Hazardous objects | None |
Mine delay | 3 seconds |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 200 |
Turn time | 45 seconds |
Round time | 30 minutes |
Number of rounds | 1 |
Blood enabled | Yes |
Aqua sheep | Yes |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | Yes |
Upgraded banana | No |
Upgraded longbow | Yes |
Player weapons enabled | No |
Super weapons enabled | Yes |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Girder | ∞ | ★ × 15 | 0 turns | 0% |
Parachute | ∞ | ★ × 15 | 0 turns | 0% |
Bungee rope | ∞ | ★ × 15 | 0 turns | 0% |
Teleport | ∞ | ★ × 15 | 0 turns | 0% |
Holy hand-grenade | ∞ | ★★★★★ | 1 turn | 0% |
Girder starter pack | ∞ | ★ × 15 | 0 turns | 0% |
| (297 bytes) | Konar6 (Talk | contribs) | A Holy war scheme, the previous version was very bad. |
| 20:04, 20 July 2008 | Game optionsOptions | Setting |
Hot-seat time | 10 seconds |
Retreat time | 5 seconds |
Rope retreat time | 5 seconds |
Display total round time | No |
Automatic replays | Yes |
Fall damage | ×1 |
Artillery mode | No |
Stockpiling mode | Anti |
Worm select at turn start | Yes |
Round end style | Draw |
Sudden death water rise | 0 pixels/turn |
Weapon crate probability | 0% |
Donor cards | Yes |
Health crate probability | 0% |
Health crate energy | 50 |
Utility crate probability | 70% |
Hazardous objects | None |
Mine delay | Random |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 200 |
Turn time | 60 seconds |
Round time | 30 minutes |
Number of rounds | 1 |
Blood enabled | No |
Aqua sheep | No |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | No |
Super weapons enabled | Yes |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Girder | 0 | ★★★ | 0 turns | 5% |
Parachute | ∞ | ★ | 0 turns | 0% |
Bungee rope | ∞ | ★ | 0 turns | 0% |
Holy hand-grenade | ∞ | ★★★ | 1 turn | 5% |
Low gravity | 1 | ★ | 0 turns | 0% |
Fast walk | 4 | ★ | 0 turns | 0% |
Girder starter pack | ∞ | ★ | 0 turns | 0% |
| (297 bytes) | Run! (Talk | contribs) | |
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