Difference between revisions of "Fast Walk"
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{{Weapon|[[Image:Fastwalkicon.png]]|Fast Walk | {{Weapon|[[Image:Fastwalkicon.png]]|Fast Walk | ||
|Movement utility | |Movement utility | ||
− | |Util. (x3) | + | |Util. (~ key) (x3) |
|Increases walking speed of worm | |Increases walking speed of worm | ||
|Worms 2, W:A, WWP}} | |Worms 2, W:A, WWP}} |
Revision as of 07:33, 3 May 2009
(Up to Weapons)
Fast Walk | |
---|---|
Type: | Movement utility |
Keyboard selection: | Util. (~ key) (x3) |
Standard effects: | Increases walking speed of worm |
Present in: | Worms 2, W:A, WWP |
The Fast Walk is a movement utility that doubles the walking speed of the worm for the remainder of the turn. This doesn't apply to jumping or any movement utilities.
Tactics
- A quick retreat is always handy when deploying powerful weapons.
- Your salvation in time-strict missions.
Criticisms, Problems and Weaknesses
- It's pretty limited as far as utility goes.
W:A Cheats
Beating Mission 13 unlocks the Fast Walk Cheat in the scheme editor.