Difference between revisions of "Worms Armageddon ReadMe (English)/v3.6.21.3 Beta Update"
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− | {| | + | {{ParentArticle|[[Worms Armageddon ReadMe (English)]]}} |
− | + | == v3.6.21.3 Beta Update (2004.09.28) == | |
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− | + | === Fixes === | |
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* In v3.6.21.2, the in-game palette would not be restored after minimising in most circumstances. | * In v3.6.21.2, the in-game palette would not be restored after minimising in most circumstances. | ||
* On systems running Windows 9x/ME, W:A v3.6.21.2 would crash when a game was started. Due to this, the DirectDraw palette workaround will be disabled on those systems. | * On systems running Windows 9x/ME, W:A v3.6.21.2 would crash when a game was started. Due to this, the DirectDraw palette workaround will be disabled on those systems. | ||
* The following v3.6.21.2 fix was incomplete and is now fixed as intended: "''When the volume was adjusted in the front end, and a game was started within the same session, the adjustment would be forgotten.''" | * The following v3.6.21.2 fix was incomplete and is now fixed as intended: "''When the volume was adjusted in the front end, and a game was started within the same session, the adjustment would be forgotten.''" | ||
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Revision as of 08:15, 2 January 2010
v3.6.21.3 Beta Update (2004.09.28)
Fixes
- In v3.6.21.2, the in-game palette would not be restored after minimising in most circumstances.
- On systems running Windows 9x/ME, W:A v3.6.21.2 would crash when a game was started. Due to this, the DirectDraw palette workaround will be disabled on those systems.
- The following v3.6.21.2 fix was incomplete and is now fixed as intended: "When the volume was adjusted in the front end, and a game was started within the same session, the adjustment would be forgotten."