Difference between revisions of "TeamED"
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Since the data for cheats unlocked in [[Worms Armageddon]] is stored in the [[Team file|team file]], TeamED made cheat-unlocking programs such as [[Full Wormage Unlocker]] and [[WACE]] obsolete due to its full team-editing ability. | Since the data for cheats unlocked in [[Worms Armageddon]] is stored in the [[Team file|team file]], TeamED made cheat-unlocking programs such as [[Full Wormage Unlocker]] and [[WACE]] obsolete due to its full team-editing ability. | ||
− | + | == History == | |
+ | TeamED originally had a different name, layout, and purpose in its early stages of development. Annelid had given it the unusual name ''Buttfats & Parsnips'' and intended it to only work with W:A team files. He decided to include WWP support into the program after noting how similiar W:A and WWP team files were to each other. He chose to redesign the layout of the program because of a misunderstanding that developed when an untrustable individual leaked him a version of [[EthoCryptic]]'s never released TeamEddy program. This, in the end, worked out to be for everyone's benefit. The new design for TeamED was much better and it incorporated many snazzy features that TeamEddy had. | ||
+ | |||
+ | <!-- == CONTENTS COPIED FROM [[Buttfats & Parsnips]] == | ||
+ | The title Buttfats & Parsnips is a MegaworM invention, and is very typical of his usual state of mind. After creating the title of LeetF*ck, he suggested this as the name of Annelid's team editor. The name was not used and went on to become the title of MegaworM's increasingly-complex memory editing program, which performed, at its peak, many interesting but largely cosmetic modifications to the game. BnF could make a client have a different name entirely in the Wormnet chat, the ingame lobby, and the actual online gameplay. (ToDo: figure out the other things this program did, as they currently escape my mind) | ||
+ | Because it directly referenced W:A's memory addresses, the program's code had a long list of pointers that needed to be updated at every new beta update version release, since each compilation of W:A would result in many of the memory addresses changing. The program is currently not maintained, nor has it been since 2005, and most likely does not work at all with the latest update of W:A. | ||
+ | --> |
Revision as of 10:23, 12 July 2009
TeamED | |
---|---|
Developer: | Annelid |
Latest version: | v1.03 / 20 June, 2003 |
Supported games: | W:A, WWP |
Language: | Visual Basic 6.0 |
License: | Closed source |
Website: | website for the program |
Download: | teamed.zip (217 kb) |
TeamED is the first and only team file editor for W:A and WWP. It allows players to edit any part of a W:A or WWP team, including sections of the team file which are not editable by W:A's and WWP's internal team editors. It was written by Annelid in 2003. Some of its features are a little buggy, like the training-best-times-editing feature, which often does not write the correct user-defined time into the team file, but the main features all work properly.
Since the data for cheats unlocked in Worms Armageddon is stored in the team file, TeamED made cheat-unlocking programs such as Full Wormage Unlocker and WACE obsolete due to its full team-editing ability.
History
TeamED originally had a different name, layout, and purpose in its early stages of development. Annelid had given it the unusual name Buttfats & Parsnips and intended it to only work with W:A team files. He decided to include WWP support into the program after noting how similiar W:A and WWP team files were to each other. He chose to redesign the layout of the program because of a misunderstanding that developed when an untrustable individual leaked him a version of EthoCryptic's never released TeamEddy program. This, in the end, worked out to be for everyone's benefit. The new design for TeamED was much better and it incorporated many snazzy features that TeamEddy had.