Difference between revisions of "Holy War"

From Worms Knowledge Base

Jump to: navigation, search
(New page: {{ParentArticle|Schemes}} Rope race is a rope-based race scheme played by members of all three second-generation Worms games. __NOTOC__ ==Standard scheme== {| |+Weapon...)
 
m (Whoops, didn't edit the header appropriately)
Line 1: Line 1:
 
{{ParentArticle|[[Schemes]]}}
 
{{ParentArticle|[[Schemes]]}}
[[Rope race]] is a rope-based race [[Schemes|scheme]] played by members of all three second-generation Worms games.
+
[[Holy war]] is a weapon-based [[Schemes|scheme]] played by members of all three second-generation Worms games.
  
 
__NOTOC__
 
__NOTOC__

Revision as of 01:09, 22 March 2008

(Up to Schemes)

Holy war is a weapon-based scheme played by members of all three second-generation Worms games.


Standard scheme

Weapons
Weapon Quantity Power Turn delay Crate chance
Parachute Template:Inf 5 0 Template:Na
Girder 5 Template:Na 0 Template:Na
Girder Starter Pack Template:Inf 5 0 Template:Na
Teleport Template:Inf Template:Na 0 Template:Na
Holy Hand Grenade Template:Inf 3 0 Template:Na


Options
Option State or value
Worm health Template:Na
Rounds per match 1
Worm selection on
Manual worm placement on
Anchored worms off
Stockpiling Template:Na
Donor cards off
Fall damage off
Round time Template:Na
Turn time 20
Retreat time 5
Rope retreat time Template:Na
Hotseat time 5 to 15
Display round time remaining off
all Crate probabilities 0
Health crate value Template:Na
Mines/Oil drums off
Sudden death event nothing
Water rise rate 0
Automatic replays off
Blood Template:Na
Sheep heaven Template:Na
Indestructable terrain off
Indestructable worms off

Objective

  • Destroy all enemy worms.

Standard rules

Personal tools