Difference between revisions of "Super Sheep Race"

From Worms Knowledge Base

Jump to: navigation, search
(New page: {{ParentArticle|Schemes}} Super sheep race is a supersheep-based race scheme. __NOTOC__ ==Standard scheme== {| |+Weapons !Weapon!!Quantity!!Power!!Turn delay!!Crate ch...)
 
m (Standard scheme: removing settings table (to be replaced with scheme download))
Line 3: Line 3:
  
 
__NOTOC__
 
__NOTOC__
==Standard scheme==
 
{|
 
|+Weapons
 
!Weapon!!Quantity!!Power!!Turn delay!!Crate chance
 
|-
 
| [[Supersheep]] || {{inf}} || 3† || 0 || {{na}}
 
|-
 
|[[Teleport]] || {{inf}} || {{na}} || 0 || {{na}}
 
|}
 
  
† The scheme has been edited so that the sheeprace will keep flying indefinitely until it collides with the map.
 
 
{|
 
|+Options
 
!Option!!State or value
 
|-
 
|Worm health || {{na}}
 
|-
 
|Rounds per match || 1
 
|-
 
|Worm selection || {{na}}
 
|-
 
|Manual worm placement || on
 
|-
 
|Anchored worms || off
 
|-
 
|Stockpiling || {{na}}
 
|-
 
|Donor cards || off
 
|-
 
|Fall damage || off
 
|-
 
|Round time || {{na}}
 
|-
 
|Turn time || {{inf}}
 
|-
 
|Retreat time || {{na}}
 
|-
 
|Rope retreat time || {{na}}
 
|-
 
|Hotseat time || 5 to 15
 
|-
 
|Display round time remaining || off
 
|-
 
|all Crate probabilities || 0
 
|-
 
|Health crate value || {{na}}
 
|-
 
|Mines/Oil drums || off
 
|-
 
|Sudden death event || nothing
 
|-
 
|Water rise rate || 0
 
|-
 
|Automatic replays || off
 
|-
 
|Blood || {{na}}
 
|-
 
|Sheep heaven || {{na}}
 
|-
 
|Indestructable terrain || on
 
|-
 
|Indestructable worms || on
 
|}
 
  
 
==Objective==
 
==Objective==

Revision as of 09:55, 22 May 2008

(Up to Schemes)

Super sheep race is a supersheep-based race scheme.



Objective

  • Use the supersheep to reach several checkpoints until you've reachem them all in succession.

Standard rules

  • Players start by placing their worm on the spot labelled 1.
  • Activate your supersheep and fly it towards the checkpoint marked 2.
  • If your supersheep has reached checkpoint 2, teleport your worm inside checkpoint 2.
  • After this, fly your supersheep to checkpoint 3 etcetera until you've reached the last checking (either the checkpoint with the highest number or (if present) the checkpoint marked finish.
Personal tools