Difference between revisions of "Air Strike"
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Revision as of 22:26, 27 April 2008
(Up to Weapons)
Air Strike | |
---|---|
Type: | Air Strike |
Keyboard selection: | F6 (x1) |
Standard effects: | Up to 30hp damage per missle, small impact craters in landscape |
Present in: | Worms DC, Worms 2, W:A, WWP |
Power settings | |||
---|---|---|---|
Power | Number of
missiles |
Maximum
injury |
Crater
diameter |
11 | 2 | ? hp | 35 px |
12 | 3 | ? | 47 |
1 | 4 | ? | 47 |
2 | 4 | ? | ? |
3 | 5 | ? | ? |
4 | 5 | ? | ? |
5 | 6 | ? | ? |
19 | ? | ? | ? |
14 | ? | ? | ? |
15 | ? | ? | ? |
Values are per missile. | |||
Power settings have an effect on how many missles appear. |
The Air Strike is a remote weapon where an group of missiles falls from the sky, striking a selected target on the ground.
Tactics
- Don't forget you can change the direction of the strike with the left and right arrow keys. This is useful for striking Mountainsides causing worms to fly down into the water.
- One strike can create a big hole in a bridge, causing worms to drop down; hopefully into the water.
Criticisms, Problems and Weaknesses
- The Air Strike can be rendered useless in certain indestructible map settings.