Difference between revisions of "Earthquake"
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{{ParentArticle|[[Game logic]], [[Wormpot]]}} | {{ParentArticle|[[Game logic]], [[Wormpot]]}} | ||
{{Weapon|[[Image:Quakeicon.png]]|Earthquake | {{Weapon|[[Image:Quakeicon.png]]|Earthquake | ||
− | | | + | |Seismic Event |
|F2 (x5) | |F2 (x5) | ||
|Terrain vibrates, moving worms and objects around | |Terrain vibrates, moving worms and objects around |
Revision as of 21:55, 20 July 2007
(Up to Game logic, Wormpot)
Earthquake | |
---|---|
Type: | Seismic Event |
Keyboard selection: | F2 (x5) |
Standard effects: | Terrain vibrates, moving worms and objects around |
Present in: | W:A, WWP |
The Earthquake is a global weapon that shakes the entire terrain when activated. Worms, mines, barrels and crates will bounce around, falling down slopes and over edges. The Earthquake is the only weapon that can move frozen worms sideways.