Difference between revisions of "Digger"

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(Parent article: Shopper variant)
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== History ==
 
== History ==
Digger was created on 20th January 2013, by [[User:ConnY|ConnY]].
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Digger was created by [[User:ConnY|ConnY]] on 20th January 2013.

Revision as of 02:38, 7 September 2021

Click to watch (W:A + Beta Update required) W:A replay: Digger demostration
(3 worms each, 1vs1) with ConnY
Download · Info
Game setup
Scheme
Digger:
Download
View scheme settings
Map
Randomly created using map editor with border and drownable water
Worms
Usually 3

In Digger the only possible way to kill your opponent is to drown them. To do this, you gather crates containing explosives. You use your explosives to blast your opponent and to gradually remove enough land to make the worms drown-able.

Digger requires roping skill, as you rope your way around the maps to gather the crates and attack from the rope. You only have 15 seconds every turn.

Your Inventory

In the start of the game, you will find these items in your inventory, and their use are as follows:

The items that are found in crates are as follows:

The rules

Digger uses a set of rules commonly known as the CAK rules. Where CAK stands for;

  • CBA (Collect a Crate at the start of each turn Before Attacking with a weapon from your inventory)
  • AFR (Attacking from the rope.)
  • KTL (Blasting the 'leader' with a weapon in your inventory. The blast can be spread amongst other teams so long as the leader is hit in the blast.)

You may use the grinder pack before collecting crates but you may not place anything else on the map without collecting a crate first.

The maps

The maps in Digger may look as they want. As long as there's a border around the map and that the water level is set in such a way that the worms are able to drown, it is fine. This makes it very easy to create maps for this particular game.

History

Digger was created by ConnY on 20th January 2013.

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