Difference between revisions of "Template:SchemeWeapons"
From Worms Knowledge Base
(fuck it, i'll fix that another time. the point is left-alignment works now) |
m (sp pnuematic > pneumatic) |
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{{#if: {{{MoleStrikeQuantity|}}} | {{!}} [[Image:Molesquadronicon.png|30px|link=Mole Strike]] <br>{{#ifeq: {{{MoleStrikeQuantity}}} | Inf | | x{{{MoleStrikeQuantity|}}} }} {{#if: {{{MoleStrikePower|}}} | ⋆{{{MoleStrikePower|}}} | }} | }} | | {{#if: {{{MoleStrikeQuantity|}}} | {{!}} [[Image:Molesquadronicon.png|30px|link=Mole Strike]] <br>{{#ifeq: {{{MoleStrikeQuantity}}} | Inf | | x{{{MoleStrikeQuantity|}}} }} {{#if: {{{MoleStrikePower|}}} | ⋆{{{MoleStrikePower|}}} | }} | }} | | ||
}} | }} | ||
− | {{#if: {{{BlowTorchQuantity|}}}{{{ | + | {{#if: {{{BlowTorchQuantity|}}}{{{PneumaticDrillQuantity|}}}{{{GirderQuantity|}}}{{{BaseballBatQuantity|}}}{{{GirderStarterPackQuantity|}}} | {{!}}- style="vertical-align: top; color:white; font-size:80%" |
{{!}} F7 | {{!}} F7 | ||
{{#if: {{{BlowTorchQuantity|}}} | {{!}} [[Image:Blowtorchicon.png|30px|link=Blow Torch]] <br>{{#ifeq: {{{BlowTorchQuantity}}} | Inf | | x{{{BlowTorchQuantity|}}} }} {{#if: {{{BlowTorchPower|}}} | ⋆{{{BlowTorchPower|}}} | }} | }} | {{#if: {{{BlowTorchQuantity|}}} | {{!}} [[Image:Blowtorchicon.png|30px|link=Blow Torch]] <br>{{#ifeq: {{{BlowTorchQuantity}}} | Inf | | x{{{BlowTorchQuantity|}}} }} {{#if: {{{BlowTorchPower|}}} | ⋆{{{BlowTorchPower|}}} | }} | }} | ||
− | {{#if: {{{ | + | {{#if: {{{PneumaticDrillQuantity|}}} | {{!}} [[Image:Drillicon.png|30px|link=Pneumatic Drill]] <br>{{#ifeq: {{{PneumaticDrillQuantity}}} | Inf | | x{{{PneumaticDrillQuantity|}}} }} {{#if: {{{PneumaticDrillPower|}}} | ⋆{{{PneumaticDrillPower|}}} | }} | }} |
{{#if: {{{GirderQuantity|}}} | {{!}} [[Image:Girdericon.png|30px|link=Girder]] <br>{{#ifeq: {{{GirderQuantity}}} | Inf | | x{{{GirderQuantity|}}} }} {{#if: {{{GirderPower|}}} | ⋆{{{GirderPower|}}} | }} | }} | {{#if: {{{GirderQuantity|}}} | {{!}} [[Image:Girdericon.png|30px|link=Girder]] <br>{{#ifeq: {{{GirderQuantity}}} | Inf | | x{{{GirderQuantity|}}} }} {{#if: {{{GirderPower|}}} | ⋆{{{GirderPower|}}} | }} | }} | ||
{{#if: {{{BaseballBatQuantity|}}} | {{!}} [[Image:Baseballbaticon.png|30px|link=Baseball Bat]] <br>{{#ifeq: {{{BaseballBatQuantity}}} | Inf | | x{{{BaseballBatQuantity|}}} }} {{#if: {{{BaseballBatPower|}}} | ⋆{{{BaseballBatPower|}}} | }} | }} | {{#if: {{{BaseballBatQuantity|}}} | {{!}} [[Image:Baseballbaticon.png|30px|link=Baseball Bat]] <br>{{#ifeq: {{{BaseballBatQuantity}}} | Inf | | x{{{BaseballBatQuantity|}}} }} {{#if: {{{BaseballBatPower|}}} | ⋆{{{BaseballBatPower|}}} | }} | }} |
Revision as of 11:35, 14 July 2020
To use this template, add {{SchemeWeapons}} to an article with weapon quantities and powers as parameters. Weapons can be excluded from the parameters if their quantity is zero. Use "Inf" to indicate a weapon of unlimited quantity. For example, {{SchemeWeapons|BazookaQuantity=5|GrenadeQuantity=Inf|GrenadePower=5}}
Weapons in this scheme
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F12 |
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Weapons are unlimited in number, and have a power setting of 3, unless otherwise noted |