Difference between revisions of "Paranoia"
From Worms Knowledge Base
(complete re-write. list re-written as narrative. could still benefit from a strategies section though.) |
(→History: +competitive play) |
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== History == | == History == | ||
+ | The scheme was created by [[People/StepS|StepS]] some time in August 2012 for the [http://2012.wormolympics.com/results?scheme=99 2012] [[Worm Olympics]], with a number of maps for the scheme being made by [[People/MEDVEDxEvilPunk]]. | ||
− | The scheme | + | The scheme is not known to have featured in any competitions since. |
{{todo|Load maps to wmdb.org and link there instead (new category needed on wmdb?)|add strategies}} | {{todo|Load maps to wmdb.org and link there instead (new category needed on wmdb?)|add strategies}} |
Revision as of 14:44, 29 August 2020
W:A replay: An example game of Paranoia with StepS and MEDVEDxEvilPunk | |
Download · Info |
Game setup |
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Scheme |
Paranoia: |
Map |
Specially designed maps (Direct download of .zip file containing 3 maps) |
Worms |
4 to 8 per team |
Paranoia is a scheme derived from Hysteria, with the turn time and hotseat delay each set to 0 seconds.
This unique feature requires players to hold down all the needed keys on their keyboard before their turn even starts - and not get too easily distracted in the chat. Players need to hold down the function key for a weapon, and the space bar to fire it, as well as an arrow key to switch direction if needed, and number key for setting a fuse for the grenade. Players also need to pay close attention, knowing exactly which of their worms is up next so that they can prepare for an effective shot - some players may number their worms so that they can remember their turn order more easily.
The scheme is usually played on a specially-designed map with very small platforms above a flat surface, on which worms are automatically placed at the beginning of the game. This provides a greater degree of freedom when firing a weapon, as moving to a more suitable vantage point is extremely difficult.
Differences to Hysteria
- Hotseat and turn time are 0 seconds.
- Jet Pack, Low Gravity, and Teleport are removed, because it's not possible to use them without any turn time.
- Dragon Ball replaces Fire Punch, as it has a greater range.
- There's no retreat time, except if you drop a mine (5 seconds).
- There are some instant mines around the map.
- Worms' health is 65 instead of 80.
History
The scheme was created by StepS some time in August 2012 for the 2012 Worm Olympics, with a number of maps for the scheme being made by People/MEDVEDxEvilPunk.
The scheme is not known to have featured in any competitions since.
This article has a to-do list: | |
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