Difference between revisions of "Scheme Works"

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|Supported games:||[[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
 
|Supported games:||[[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
 
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|Language:||Visual Basic
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|Language:||Visual Basic 6.0
 
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|Licence:||Closed source
 
|Licence:||Closed source
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[[Scheme Works]] is a powerful scheme editor, written by [[Annelid]]. It is compatible with W:A and WWP schemes, as well as with W:A's new [[Game scheme file|scheme format]] (which allows setting super weapon ammo), and thus can convert schemes between formats.
 
[[Scheme Works]] is a powerful scheme editor, written by [[Annelid]]. It is compatible with W:A and WWP schemes, as well as with W:A's new [[Game scheme file|scheme format]] (which allows setting super weapon ammo), and thus can convert schemes between formats.
  
It has the small limitation of not allowing water rise rate to be set beyond 7, to use non-standard water rise rates. To set the rise rate beyond 7, use [[EthoCryptic|EthoCryptic's]] [[SchemeEddy]].
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It has a few small limitations, such as allowing water rise rate to be set beyond 7 or mine fuses to be set beyond random. It also lacks the Damage x2 setting. These missing settings are available in [[EthoCryptic|Etho's]] scheme editor, [[SchemeEddy]].

Revision as of 02:51, 17 November 2006

Annelid icon.png  Scheme Works
Scheme Works screenshot
Developer: Annelid
Latest version: v1.5.2 / 8 September, 2002
Supported games: W:A, WWP
Language: Visual Basic 6.0
Licence: Closed source
Website: none?
Download: SchemeWorks v1.5.2.zip (107 kb)

Scheme Works is a powerful scheme editor, written by Annelid. It is compatible with W:A and WWP schemes, as well as with W:A's new scheme format (which allows setting super weapon ammo), and thus can convert schemes between formats.

It has a few small limitations, such as allowing water rise rate to be set beyond 7 or mine fuses to be set beyond random. It also lacks the Damage x2 setting. These missing settings are available in Etho's scheme editor, SchemeEddy.

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