Difference between revisions of "File formats"
From Worms Knowledge Base
CyberShadow (Talk | contribs) (→Configuration) |
(added W2 stuff) |
||
Line 1: | Line 1: | ||
Like most other games, Worms uses many proprietary file formats to store its data. | Like most other games, Worms uses many proprietary file formats to store its data. | ||
+ | |||
+ | |||
+ | = Worms 2 = | ||
== Graphics == | == Graphics == | ||
+ | * [[Monochrome map (Worms 2)|Monochrome map]] (*.lev) | ||
+ | == Configuration == | ||
+ | * [[Options file]] (*.opt) | ||
+ | * [[Weapons file]] (*.wep) | ||
+ | * [[Team file]] (*.st1) | ||
+ | |||
+ | |||
+ | = Worms Armageddon = | ||
+ | |||
+ | == Graphics == | ||
* [[Graphics directory]] (*.dir) | * [[Graphics directory]] (*.dir) | ||
* [[Image file]] (*.img) | * [[Image file]] (*.img) | ||
Line 8: | Line 21: | ||
* [[Font file]] (*.fnt) | * [[Font file]] (*.fnt) | ||
* [[Palette file]] (*.pal) | * [[Palette file]] (*.pal) | ||
− | * [[Monochrome map]] (*.bit) | + | * [[Seed-generated monochrome map]] (*.lev) |
+ | * [[Monochrome map (Worms Armageddon)|Monochrome map]] (*.bit) | ||
* [[Colour map]] (*.png) | * [[Colour map]] (*.png) | ||
== Configuration == | == Configuration == | ||
− | |||
* [[Game scheme file]] (*.wsc) | * [[Game scheme file]] (*.wsc) | ||
* [[Team file]] (*.wgt) | * [[Team file]] (*.wgt) | ||
Line 19: | Line 32: | ||
== Other == | == Other == | ||
− | |||
* [[Replay file]] (*.WAgame) | * [[Replay file]] (*.WAgame) |
Revision as of 02:22, 5 July 2006
Like most other games, Worms uses many proprietary file formats to store its data.
Contents
Worms 2
Graphics
- Monochrome map (*.lev)
Configuration
- Options file (*.opt)
- Weapons file (*.wep)
- Team file (*.st1)
Worms Armageddon
Graphics
- Graphics directory (*.dir)
- Image file (*.img)
- Sprite file (*.spr)
- Font file (*.fnt)
- Palette file (*.pal)
- Seed-generated monochrome map (*.lev)
- Monochrome map (*.bit)
- Colour map (*.png)
Configuration
- Game scheme file (*.wsc)
- Team file (*.wgt)
- Worms Armageddon mission file (*.wam)
- Game configuration (registry/INI settings)
Other
- Replay file (*.WAgame)